| Enhancement | Description |
|---|---|
Fearless
|
You are immune to Fear. Each Core ability in this tree, including this one, grants the following: +25 Maximum Hit Points +5 Melee Power +5 Ranged Power |
Weaponmaster
|
+2 to Attack and Damage with all Weapons. |
Thick Skinned
|
+15 Physical Resistance Rating. |
Unparalleled Accuracy
|
When you activate an Action Boost, you gain 5% Dodge Bypass for 20 seconds. |
| Enhancement | Description |
|---|---|
Push Through the Line
|
Rank 1 Activating an Action Boost grants +1 to all Ability Scores for the duration of that Action Boost.Rank 2 Activating an Action Boost grants +2 to all Ability Scores for the duration of that Action Boost.Rank 3 Activating an Action Boost grants +3 to all Ability Scores for the duration of that Action Boost. |
Epic Tactics
|
Rank 1 +1 to Tactics DCsRank 2 +2 to Tactics DCsRank 3 +3 to Tactics DCs |
Dire Attack
|
Pick a Melee or Ranged attack. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. |
Dread Mantle
|
Legendary Dreadnought Destiny Mantle: Your weapon attacks apply 1 stack of Terror. (0.1 second cooldown). Terror: -1 melee and ranged power, -3 Spell Power, -1 AC. stacks up to 15 times. |
Shrug Off Punishment
|
Rank 1 +10 Maximum Hit PointsRank 2 +20 Maximum Hit PointsRank 3 +30 Maximum Hit Points |
| Enhancement | Description |
|---|---|
Extra Action Boost
|
Rank 1 +1 additional Action Boost use per rest.Rank 2 +2 additional Action Boosts use per rest.Rank 3 +3 additional Action Boosts use per rest. |
Lay Waste
|
Pick a Melee or Ranged attack. Your melee and ranged weapons gain the Ghost Touch effect. +1 bonus Imbue dice. |
Honor or Backstab
|
Pick a style of approach to combat! Rank 1 Rank 2 Rank 3 |
Combat Brute
|
While in your Legendary Dreadnought Destiny Mantle, your weapons gain +1\. |
Life and Death
|
Rank 1 +3 Positive, Negative, and Repair Healing AmplificationRank 2 +6 Positive, Negative, and Repair Healing AmplificationRank 3 +10 Positive, Negative, and Repair Healing Amplification |
| Enhancement | Description |
|---|---|
Action Boost: Tactics
|
Rank 1 Activate to gain a +3 Action Boost Bonus to Tactical DCs for 20 seconds.Rank 2 Activate to gain a +6 Action Boost Bonus to Tactical DCs for 20 seconds.Rank 3 Activate to gain a +9 Action Boost Bonus to Tactical DCs for 20 seconds. |
Strike Twice
|
Rank 1 +2% Doublestrike and DoubleshotRank 2 +4% Doublestrike and DoubleshotRank 3 +6% Doublestrike and Doubleshot |
Momentum Swing
|
When you use your Legendary Dreadnought Epic Strike, enemies must now also make a Fortitude save or be Tripped. Trip DC is (20 + Highest Ability Score Modifier + bonuses to Stun). |
Epic Power & Precision
|
Rank 1 When you have Power Attack active, you gain +2 critical hit damage (before weapon multipliers).When you have Precision active, you gain +2 to your critical confirmation rolls. Rank 2 When you have Power Attack active, you gain +4 critical hit damage (before weapon multipliers).When you have Precision active, you gain +4 to your critical confirmation rolls. Rank 3 When you have Power Attack active, you gain +6 critical hit damage (before weapon multipliers).When you have Precision active, you gain +6 to your critical confirmation rolls. |
Armor of Dusk
|
Rank 1 +2 Armor Class and Maximum Dexterity Bonus. -1 Armor Check Penalty to Skills.Rank 2 +4 Armor Class and Maximum Dexterity Bonus. -2 Armor Check Penalty to Skills.Rank 3 +6 Armor Class and Maximum Dexterity Bonus. -3 Armor Check Penalty to Skills. |
| Enhancement | Description |
|---|---|
Carry On
|
When you activate any Action Boost, you gain a 10% Action Boost bonus to Attack Speed for 20 seconds. |
Strike with Fear
|
Your weapon attacks against creatures that are Afraid, Shaken, or have 5+ stacks of Terror add one stack of Vulnerability. |
Lay Waste
|
When you use your Legendary Dreadnought Epic Strike, enemies must now also make a Fortitude save or be Stunned. Stun DC is (20 + highest ability score + bonus to Stun attacks). |
Kick While They're Down
|
Rank 1 While in your Legendary Dreadnought Destiny Mantle, you deal +5% damage to Helpless opponents.Rank 2 While in your Legendary Dreadnought Destiny Mantle, you deal +10% damage to Helpless opponents.Rank 3 While in your Legendary Dreadnought Destiny Mantle, you deal +15% damage to Helpless opponents. |
Untouchable
|
While any Action Boost is active, you have Displacement. |
| Enhancement | Description |
|---|---|
Overpower
|
Select a boost to Bludgeoning, Piercing, or Slashing weapons |
Legendary Rally
|
Pick a Melee or Ranged attack |
Sundering Swings
|
Creatures affected by your Improved Trip are also made Helpless. This supercedes other Improved Trip effects. Creatures affected by your Improved Sunder take -75% Fortification instead of the usual -25%. This supercedes other Improved Sunder effects. |
Dusk Surge
|
While in your Dreadnought Destiny Mantle, hitting enemies with your weapons has a chance to regenerate an Action Boost charge. Does not stack with other abilities that regenerate Action Boost charges. |
Action Hero
|
Epic Moment: This ability is counted as an Action Boost, and triggers everything that a normal Action Boost triggers for the duration, but does not place other Action Boosts on cooldown. +8 Action Boost Bonus to Attack +30 Action Boost Bonus to Melee and Ranged Power +30% Action Boost Bonus to Attack Speed +30% Action Boost Bonus to Doublestrike and Doubleshot +50% Action Boost Bonus to Movement Speed +15 Action Boost Bonus to AC and PRR +15% Action Boost Bonus to Dodge (This bonus ignores Dodge Cap) +9 Action Boost bonus to Sunder, Trip, and Stun DCs. +6 Action Boost Bonus to Saving Throws +6 Action Boost Bonus to Skills |