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Aasimar
Dhampir
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Human
Racial Enhancement Tree

Human

Dragonmark Focus 0/3
Dragonmark Focus
Ranks: 3 Cost: 1 AP Requires: 1 AP
Grants additional uses of dragonmarks and a bonus to the associated skill.
Skill Focus 0/3
Skill Focus
Ranks: 3 Cost: 1 AP Requires: 1 AP
Humans are versatile and can excel at virtually any skill.
Action Surge 0/3
Action Surge
Ranks: 3 Cost: 1 AP Requires: 1 AP
Action Boosts also increase an ability score of your choice.
Human Improved Recovery 0/1
Human Improved Recovery
Ranks: 1 Cost: 2 AP Requires: 1 AP
+20 Positive Healing Amplification
Don't Count Me Out 0/3
Don't Count Me Out
Ranks: 3 Cost: 1 AP Requires: 1 AP
Your range of unconsciousness extends by 5 hitpoints, and you gain a +3 bonus to Physical Resistance Rating while you are under 50% health.
Lesser Dragonmarks 0/1
Lesser Dragonmarks
Ranks: 1 Cost: 2 AP Requires: 5 AP
Humans have access to the Dragonmarks of Finding, Making, Passage, and Sentinel.
Skill Focus 0/3
Skill Focus
Ranks: 3 Cost: 1 AP Requires: 5 AP
Humans are versatile and can excel at virtually any skill.
Action Surge 0/3
Action Surge
Ranks: 3 Cost: 1 AP Requires: 5 AP
Action Boosts also increase an ability score of your choice.
Fighting Style 0/3
Fighting Style
Ranks: 3 Cost: 1 AP Requires: 5 AP
Humans are adept at many different fighting styles.
Greater Dragonmarks 0/1
Greater Dragonmarks
Ranks: 1 Cost: 2 AP Requires: 10 AP
Humans have access to the Dragonmarks of Finding, Making, Passage, and Sentinel.
Skill Mastery 0/1
Skill Mastery
Ranks: 1 Cost: 2 AP Requires: 10 AP
+1 to all skills.
Action Surge 0/3
Action Surge
Ranks: 3 Cost: 1 AP Requires: 10 AP
Action Boosts also increase an ability score of your choice.
Human Improved Recovery 0/1
Human Improved Recovery
Ranks: 1 Cost: 2 AP Requires: 10 AP
+20 Positive Healing Amplification
Heroism 0/1
Heroism
Ranks: 1 Cost: 2 AP Requires: 10 AP
Spell Like Ability: Cast the Heroism spell. (Imbues a single ally with great bravery and morale in battle, gaining a +2 morale bonus on attacks, saves, and skill check.) Effects that grant extra Action Boost uses give you additional uses per rest of this ability.
Action Surge 0/3
Action Surge
Ranks: 3 Cost: 1 AP Requires: 15 AP
Action Boosts also increase an ability score of your choice.
Human Improved Recovery 0/1
Human Improved Recovery
Ranks: 1 Cost: 2 AP Requires: 15 AP
+20 Positive Healing Amplification
Greater Heroism 0/1
Greater Heroism
Ranks: 1 Cost: 2 AP Requires: 15 AP
Spell Like Ability: Cast the Greater Heroism spell. (Imbues a single ally with great bravery and morale in battle, granting a +4 morale bonus on attacks, saves, and skill checks. The target also receives temporary hit points equal to the caster level and immunity to fear.) This ability shares a common pool of uses per rest with the Heroism ability. Effects that grant extra Action Boost uses give you additional uses per rest of this ability.
Core Enhancements
Human Versatility 0/1
Human Versatility
Ranks: 1 Cost: 1 AP
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Human Adaptability 0/1
Human Adaptability
Ranks: 1 Cost: 2 AP
Select +1 to an ability score of your choice.
Human Versatility 0/1
Human Versatility
Ranks: 1 Cost: 1 AP
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Human Greater Adaptability 0/1
Human Greater Adaptability
Ranks: 1 Cost: 2 AP
Select +1 to a second ability score of your choice. (You may not select the same ability score as Human Adaptability.)
Human Versatility 0/1
Human Versatility
Ranks: 1 Cost: 1 AP
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Core Enhancements
Enhancement Description
Human Versatility Human Versatility
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Human Versatility: Attack BoostActivate to gain a +6 Action Boost bonus to hit for 20 seconds.
Human Versatility: Melee & Ranged Power BoostActivate to gain a +20 Action Boost bonus to Melee and Ranged Power for 20 seconds.
Human Versatility: Defense BoostActivate to gain a +10 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds.
Human Versatility: Saves BoostActivate to gain a +4 Action Boost bonus to all Saving Throws for 20 seconds. While under this effect you do not automatically fail Saving Throws on a roll of a Natural 1.
Human Versatility: Skill BoostActivate to gain a +4 Action Boost bonus to all skills for 20 seconds.
Human Versatility: Spell Power BoostActivate to gain a +20 Action Boost bonus to Universal Spell Power for 20 seconds.
AP Cost
1
Ranks
1
Progression
0
Human Adaptability Human Adaptability
Select +1 to an ability score of your choice.
Human Adaptability: Strength+1 Strength
Human Adaptability: Dexterity+1 Dexterity
Human Adaptability: Constitution+1 Constitution
Human Adaptability: Intelligence+1 Intelligence
Human Adaptability: Wisdom+1 Wisdom
Human Adaptability: Charisma+1 Charisma
AP Cost
2
Ranks
1
Progression
0
Prereqs
Human Versatility
Human Versatility Human Versatility
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Human Versatility: Attack BoostActivate to gain a +6 Action Boost bonus to hit for 20 seconds.
Human Versatility: Melee & Ranged Power BoostActivate to gain a +20 Action Boost bonus to Melee and Ranged Power for 20 seconds.
Human Versatility: Defense BoostActivate to gain a +10 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds.
Human Versatility: Saves BoostActivate to gain a +4 Action Boost bonus to all Saving Throws for 20 seconds. While under this effect you do not automatically fail Saving Throws on a roll of a Natural 1.
Human Versatility: Skill BoostActivate to gain a +4 Action Boost bonus to all skills for 20 seconds.
Human Versatility: Spell Power BoostActivate to gain a +20 Action Boost bonus to Universal Spell Power for 20 seconds.
AP Cost
1
Ranks
1
Progression
0
Prereqs
Human Adaptability
Human Greater Adaptability Human Greater Adaptability
Select +1 to a second ability score of your choice. (You may not select the same ability score as Human Adaptability.)
Human Greater Adaptability: Strength+1 Strength. You may not select this if you possess Human Adaptability: Strength.
Human Greater Adaptability: Dexterity+1 Dexterity. You may not select this if you possess Human Adaptability: Dexterity.
Human Greater Adaptability: Constitution+1 Constitution. You may not select this if you possess Human Adaptability: Constitution.
Human Greater Adaptability: Intelligence+1 Intelligence. You may not select this if you possess Human Adaptability: Intelligence.
Human Greater Adaptability: Wisdom+1 Wisdom. You may not select this if you possess Human Adaptability: Wisdom.
Human Greater Adaptability: Charisma+1 Charisma. You may not select this if you possess Human Adaptability: Charisma.
AP Cost
2
Ranks
1
Progression
0
Prereqs
Human Versatility
Human Versatility Human Versatility
Humans can select racial action boosts that share cooldowns with other Action Boosts, but have their own pool of uses per rest.
Human Versatility: Attack BoostActivate to gain a +6 Action Boost bonus to hit for 20 seconds.
Human Versatility: Melee & Ranged Power BoostActivate to gain a +20 Action Boost bonus to Melee and Ranged Power for 20 seconds.
Human Versatility: Defense BoostActivate to gain a +10 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds.
Human Versatility: Saves BoostActivate to gain a +4 Action Boost bonus to all Saving Throws for 20 seconds. While under this effect you do not automatically fail Saving Throws on a roll of a Natural 1.
Human Versatility: Skill BoostActivate to gain a +4 Action Boost bonus to all skills for 20 seconds.
Human Versatility: Spell Power BoostActivate to gain a +20 Action Boost bonus to Universal Spell Power for 20 seconds.
AP Cost
1
Ranks
1
Progression
0
Prereqs
Human Greater Adaptability
Tier 1
Enhancement Description
Dragonmark Focus Dragonmark Focus
Grants additional uses of dragonmarks and a bonus to the associated skill.
Rank 1
Cannith Dragonmark Focus+1 dragonmark use per day, +1 Repair. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Orien Dragonmark Focus+1 dragonmark use per day, +1 Balance. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Deneith Dragonmark Focus+1 dragonmark use per day, +1 Intimidate. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Tharashk Dragonmark Focus+1 dragonmark use per day, +1 Search
Rank 2
Cannith Dragonmark Focus+2 dragonmark use per day, +2 Repair. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Orien Dragonmark Focus+2 dragonmark use per day, +2 Balance. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Deneith Dragonmark Focus+2 dragonmark use per day, +2 Intimidate. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Tharashk Dragonmark Focus+2 dragonmark uses per day, +2 Search
Rank 3
Cannith Dragonmark Focus+3 dragonmark use per day, +3 Repair. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Orien Dragonmark Focus+3 dragonmark use per day, +3 Balance. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Deneith Dragonmark Focus+3 dragonmark use per day, +3 Intimidate. Extra Dragonmark uses are also applied to Lesser and Greater versions of your Dragonmark once you acquire them.
Tharashk Dragonmark Focus+3 dragonmark uses per day, +3 Search
AP Cost
1
Ranks
3
Progression
1
Skill Focus Skill Focus
Humans are versatile and can excel at virtually any skill.
Rank 1
Athletic+1 Balance, Jump, Swim, and Tumble.
Awareness+1 Listen, Search, and Spot.
Focused+1 Concentration and Intimidate.
Negotiator+1 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+1 Disable Device and Open Lock.
Self-Sufficient+1 Heal and Repair.
Stealthy+1 Hide and Move Silently.
Rank 2
Athletic+2 Balance, Jump, Swim, and Tumble.
Awareness+2 Listen, Search, and Spot.
Focused+2 Concentration and Intimidate.
Negotiator+2 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+2 Disable Device and Open Lock.
Self-Sufficient+2 Heal and Repair.
Stealthy+2 Hide and Move Silently.
Rank 3
Athletic+3 Balance, Jump, Swim, and Tumble.
Awareness+3 Listen, Search, and Spot.
Focused+3 Concentration and Intimidate.
Negotiator+3 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+3 Disable Device and Open Lock.
Self-Sufficient+3 Heal and Repair.
Stealthy+3 Hide and Move Silently.
AP Cost
1
Ranks
3
Progression
1
Action Surge Action Surge
Action Boosts also increase an ability score of your choice.
Rank 1
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Charisma.
Rank 2
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Charisma.
Rank 3
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Charisma.
AP Cost
1
Ranks
3
Progression
1
Human Improved Recovery Human Improved Recovery
+20 Positive Healing Amplification
AP Cost
2
Ranks
1
Progression
1
Don't Count Me Out Don't Count Me Out
Rank 1
Your range of unconsciousness extends by 5 hitpoints, and you gain a +3 bonus to Physical Resistance Rating while you are under 50% health.
Rank 2
Your range of unconsciousness extends by 10 hitpoints, and you gain a +6 bonus to Physical Resistance Rating while you are under 50% health.
Rank 3
Your range of unconsciousness extends by 20 hitpoints, and you gain a +10 bonus to Physical Resistance Rating while you are under 50% health.
AP Cost
1
Ranks
3
Progression
1
Tier 2
Enhancement Description
Lesser Dragonmarks Lesser Dragonmarks
Humans have access to the Dragonmarks of Finding, Making, Passage, and Sentinel.
Lesser Dragonmark of MakingLesser Dragonmark Spell: Repair Serious Damage. Also grants +3 to all Crafting skills. In addition, you may use your Least Mark of Making an extra time per rest.
Lesser Dragonmark of PassageLesser Dragonmark Spell: Dimension Door. Also allows you to use your Least Mark of Passage an extra time per rest.
Lesser Dragonmark of SentinelLesser Dragonmark Spell: Protection from Elements. Also allows you to use your Least Mark of Sentinel an extra time per rest. Protection from Elements: Grants temporary immunity to all forms of energy for 1 minute per caster level or until 12 points of energy per caster level (max 120) for each energy type has been absorbed.
Lesser Dragonmark of FindingLesser Dragonmark Spell: Knock. Knock unlocks any lock which could be picked by a sufficiently skilled rogue. (Skill = Character Level + Charisma Modifier). Also allows you to use your Least Dragonmark of Finding an extra time per rest.
AP Cost
2
Ranks
1
Progression
5
Prereqs
Dragonmark Focus
Skill Focus Skill Focus
Humans are versatile and can excel at virtually any skill.
Rank 1
Athletic+1 Balance, Jump, Swim, and Tumble.
Awareness+1 Listen, Search, and Spot.
Focused+1 Concentration and Intimidate.
Negotiator+1 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+1 Disable Device and Open Lock.
Self-Sufficient+1 Heal and Repair.
Stealthy+1 Hide and Move Silently.
Rank 2
Athletic+2 Balance, Jump, Swim, and Tumble.
Awareness+2 Listen, Search, and Spot.
Focused+2 Concentration and Intimidate.
Negotiator+2 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+2 Disable Device and Open Lock.
Self-Sufficient+2 Heal and Repair.
Stealthy+2 Hide and Move Silently.
Rank 3
Athletic+3 Balance, Jump, Swim, and Tumble.
Awareness+3 Listen, Search, and Spot.
Focused+3 Concentration and Intimidate.
Negotiator+3 Bluff, Diplomacy, Haggle, and Perform.
Nimble Fingers+3 Disable Device and Open Lock.
Self-Sufficient+3 Heal and Repair.
Stealthy+3 Hide and Move Silently.
AP Cost
1
Ranks
3
Progression
5
Prereqs
Skill Focus
Action Surge Action Surge
Action Boosts also increase an ability score of your choice.
Rank 1
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Charisma.
Rank 2
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Charisma.
Rank 3
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Charisma.
AP Cost
1
Ranks
3
Progression
5
Prereqs
Action Surge
Fighting Style Fighting Style
Humans are adept at many different fighting styles.
Rank 1
Shield Mastery+5% Shield Armor Class and +1 Tower Shield Maximum Dexterity Bonus.
AmbidexterityYou gain +1 to hit when dual-wielding or fighting unarmed.
Traditionalist Caster+3 Universal Spell Power when wielding an Orb or Staff.
Great Weapon Aptitude+5% Strikethrough Chance
SniperYou gain +1d6 Ranged Sneak Attack. Your Point Blank Shot and Ranged Sneak Attack range is increased by 2 meters.
Rank 2
Shield Mastery+10% Shield Armor Class and +2 Tower Shield Maximum Dexterity Bonus.
AmbidexterityYou gain +1 to hit and +1% dodge when dual-wielding or fighting unarmed.
Traditionalist Caster+6 Universal Spell Power when wielding an Orb or Staff.
Great Weapon Aptitude+10% Strikethrough Chance
SniperYou gain +2d6 Ranged Sneak Attack. Your Point Blank Shot and Ranged Sneak Attack range is increased by 4 meters.
Rank 3
Shield Mastery+15% Shield Armor Class and +3 Tower Shield Maximum Dexterity Bonus.
AmbidexterityYou gain +1 to hit and damage and +1% dodge when dual-wielding or fighting unarmed.
Traditionalist Caster+10 Universal Spell Power when wielding an Orb or Staff.
Great Weapon Aptitude+20% Strikethrough Chance
SniperYou gain +3d6 Ranged Sneak Attack. Your Point Blank Shot and Ranged Sneak Attack range is increased by 6 meters.
AP Cost
1
Ranks
3
Progression
5
Tier 3
Enhancement Description
Greater Dragonmarks Greater Dragonmarks
Humans have access to the Dragonmarks of Finding, Making, Passage, and Sentinel.
Greater Dragonmark of MakingGreater Dragonmark Spell: Reconstruct. Also grants +4 to all Crafting skills. In addition, you may use your Least and Lesser Marks of Making an extra time per rest.
Greater Dragonmark of PassageGreater Dragonmark Spell: Teleport. Also allows you to use your Least and Lesser Marks of Passage an extra time per rest.
Greater Dragonmark of SentinelGreater Dragonmark Spell: Globe of Invulnerability. Also allows you to use your Least and Lesser Marks of Sentinel an extra time per rest. Globe of Invulnerability: An immobile, faintly shimmering magical sphere surrounds you and excludes all spell effects of level 4 and lower. Such spells fail to target anyone located within the globe, but any type of spell can be cast through or out of the magical globe.
Greater Dragonmark of FindingGreater Dragonmark Spell: Treasure Finding. Activate this ability to harness the bloodline of House Tharashk to cast Treasure Finding once per rest. Also allows you to use your Least and Lesser Marks of Finding an extra time per rest. Treasure Finding lets you target an unopened chest and twist fate for a chance at better rewards for the entire party. Chests can only be improved in this way one time, and there is a chance of failure based on your Charisma. (There is no special drawback on failure.)
AP Cost
2
Ranks
1
Progression
10
Prereqs
Lesser Dragonmarks
Skill Mastery Skill Mastery
+1 to all skills.
AP Cost
2
Ranks
1
Progression
10
Prereqs
Skill Focus
Action Surge Action Surge
Action Boosts also increase an ability score of your choice.
Rank 1
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Charisma.
Rank 2
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Charisma.
Rank 3
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Charisma.
AP Cost
1
Ranks
3
Progression
10
Prereqs
Action Surge
Human Improved Recovery Human Improved Recovery
+20 Positive Healing Amplification
AP Cost
2
Ranks
1
Progression
10
Prereqs
Human Improved Recovery
Heroism Heroism
Spell Like Ability: Cast the Heroism spell. (Imbues a single ally with great bravery and morale in battle, gaining a +2 morale bonus on attacks, saves, and skill check.) Effects that grant extra Action Boost uses give you additional uses per rest of this ability.
AP Cost
2
Ranks
1
Progression
10
Tier 4
Enhancement Description
Action Surge Action Surge
Action Boosts also increase an ability score of your choice.
Rank 1
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +1 Action Boost bonus to Charisma.
Rank 2
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +2 Action Boost bonus to Charisma.
Rank 3
Action Surge: StrengthWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Strength.
Action Surge: DexterityWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Dexterity.
Action Surge: ConstitutionWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Constitution.
Action Surge: IntelligenceWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Intelligence.
Action Surge: WisdomWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Wisdom.
Action Surge: CharismaWhile under the effects of any Action Boost, you gain a +3 Action Boost bonus to Charisma.
AP Cost
1
Ranks
3
Progression
15
Prereqs
Action Surge
Human Improved Recovery Human Improved Recovery
+20 Positive Healing Amplification
AP Cost
2
Ranks
1
Progression
15
Prereqs
Human Improved Recovery
Greater Heroism Greater Heroism
Spell Like Ability: Cast the Greater Heroism spell. (Imbues a single ally with great bravery and morale in battle, granting a +4 morale bonus on attacks, saves, and skill checks. The target also receives temporary hit points equal to the caster level and immunity to fear.) This ability shares a common pool of uses per rest with the Heroism ability. Effects that grant extra Action Boost uses give you additional uses per rest of this ability.
AP Cost
2
Ranks
1
Progression
15
Prereqs
Heroism