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Aasimar
Dhampir
Dragonborn
Drow Elf
Duergar
Dwarf
Eladrin
Arcane Archer
Elf
Gnome
Half-Elf
Half-Orc
Halfling
Human
Shifter
Tabaxi
Tiefling
Warforged
Wood Elf
Tabaxi
Racial Enhancement Tree

Tabaxi

Sharp Claws 0/3
Sharp Claws
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 to Attack
Cat Scratch 0/1
Cat Scratch
Ranks: 1 Cost: 1 AP Requires: 1 AP
Melee Attack: Strike all nearby foes in front of you for +20% damage. 6 second cooldown.
Acrobatic 0/3
Acrobatic
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 Balance, Jump, and Tumble. +2 Armor Class while Tumbling.
Land on your Feet 0/1
Land on your Feet
Ranks: 1 Cost: 1 AP Requires: 1 AP
You don't take Falling Damage.
Sneaky Strikes 0/1
Sneaky Strikes
Ranks: 1 Cost: 1 AP Requires: 1 AP
+1 Sneak Attack Die.
Surprise Claws 0/3
Surprise Claws
Ranks: 3 Cost: 1 AP Requires: 5 AP
+1 to Attack while Flanking.
Hunt Down 0/1
Hunt Down
Ranks: 1 Cost: 1 AP Requires: 5 AP
Your Cat Scratch now Hamstrings opponents for 3 seconds, reducing their movement rate by 50%. Some creatures are immune to the Hamstring effect.
High Places 0/1
High Places
Ranks: 1 Cost: 1 AP Requires: 5 AP
After falling for at least 1.5 seconds, when you land you gain +2 Critical Hit Confirmation, +2 Critical Hit Damage, and +25% Armor Piercing for 20 seconds.
Deflect Arrows 0/1
Deflect Arrows
Ranks: 1 Cost: 1 AP Requires: 5 AP
You gain the benefits of the Deflect Arrows feat, knocking aside one incoming projectile that would have struck you every 6 seconds.
Slip Out of Danger 0/3
Slip Out of Danger
Ranks: 3 Cost: 1 AP Requires: 5 AP
+2 to Saving Throws vs. Traps.
Sharp Claws II 0/3
Sharp Claws II
Ranks: 3 Cost: 1 AP Requires: 10 AP
+1 to Damage.
Corner 0/3
Corner
Ranks: 3 Cost: 1 AP Requires: 10 AP
+1 to Dodge Bypass.
Focused Agility 0/1
Focused Agility
Ranks: 1 Cost: 1 AP Requires: 10 AP
Your Feline Agility now only requires you to stand still for 3 seconds, and lasts for 9 seconds.
Sneaky Strikes 0/1
Sneaky Strikes
Ranks: 1 Cost: 1 AP Requires: 10 AP
+1 Sneak Attack Die.
Feline Versatility 0/1
Feline Versatility
Ranks: 1 Cost: 1 AP Requires: 15 AP
+5% Offhand Strike Chance if using a Light Melee Weapon or Rapier in both hands.
Deep Scratches 0/1
Deep Scratches
Ranks: 1 Cost: 1 AP Requires: 15 AP
Your Cat Scratch now deals Bane damage to targets it hits that are vulnerable to Bleed. This damage is equal to 1d4 per Character Level, and scales with Melee Power.
Nine Lives 0/1
Nine Lives
Ranks: 1 Cost: 1 AP Requires: 15 AP
You gain Rogue's Defensive Roll feat. (While below 20% HP, there's a chance equal to your Reflex save that attacks do half damage and have their effects negated.)
Fast Sprinter 0/1
Fast Sprinter
Ranks: 1 Cost: 1 AP Requires: 15 AP
Your Feline Agility now grants a 30% Action Boost Bonus to Movement Speed and lasts for 18 seconds.
Lucky Cat 0/1
Lucky Cat
Ranks: 1 Cost: 1 AP Requires: 15 AP
You gain Evasion.
Core Enhancements
Nimble Cat 0/1
Nimble Cat
Ranks: 1 Cost: 1 AP
+1% Dodge, +1 Maximum Dexterity Bonus in Light Armor.
Ability Score Increase 0/1
Ability Score Increase
Ranks: 1 Cost: 2 AP
+1 Dexterity
Nimble Cat II 0/1
Nimble Cat II
Ranks: 1 Cost: 1 AP
+1% Dodge, +1 Maximum Dexterity Bonus in Light Armor
Ability Score Increase 0/1
Ability Score Increase
Ranks: 1 Cost: 2 AP
+1 Dexterity
Nimble Cat III 0/1
Nimble Cat III
Ranks: 1 Cost: 1 AP
+1% Dodge and Dodge Cap, +1 Maximum Dexterity Bonus in Light Armor
Core Enhancements
Enhancement Description
Nimble Cat Nimble Cat
+1% Dodge, +1 Maximum Dexterity Bonus in Light Armor.
AP Cost
1
Ranks
1
Progression
0
Ability Score Increase Ability Score Increase
Dexterity+1 Dexterity
Charisma+1 Charisma
AP Cost
2
Ranks
1
Progression
0
Prereqs
Nimble Cat
Nimble Cat II Nimble Cat II
+1% Dodge, +1 Maximum Dexterity Bonus in Light Armor
AP Cost
1
Ranks
1
Progression
0
Prereqs
Ability Score Increase
Ability Score Increase Ability Score Increase
Dexterity+1 Dexterity
Charisma+1 Charisma
AP Cost
2
Ranks
1
Progression
0
Prereqs
Nimble Cat II
Nimble Cat III Nimble Cat III
+1% Dodge and Dodge Cap, +1 Maximum Dexterity Bonus in Light Armor
AP Cost
1
Ranks
1
Progression
0
Prereqs
Ability Score Increase
Tier 1
Enhancement Description
Sharp Claws Sharp Claws
Rank 1
+1 to Attack
Rank 2
+2 to Attack
Rank 3
+3 to Attack
AP Cost
1
Ranks
3
Progression
1
Cat Scratch Cat Scratch
Melee Attack: Strike all nearby foes in front of you for +20% damage. 6 second cooldown.
AP Cost
1
Ranks
1
Progression
1
Acrobatic Acrobatic
Rank 1
+1 Balance, Jump, and Tumble. +2 Armor Class while Tumbling.
Rank 2
+2 Balance, Jump, and Tumble. +4 Armor Class while Tumbling.
Rank 3
+3 Balance, Jump, and Tumble. +6 Armor Class while Tumbling.
AP Cost
1
Ranks
3
Progression
1
Land on your Feet Land on your Feet
You don't take Falling Damage.
AP Cost
1
Ranks
1
Progression
1
Sneaky Strikes Sneaky Strikes
+1 Sneak Attack Die.
AP Cost
1
Ranks
1
Progression
1
Tier 2
Enhancement Description
Surprise Claws Surprise Claws
Rank 1
+1 to Attack while Flanking.
Rank 2
+2 to Attack while Flanking.
Rank 3
+3 to Attack while Flanking.
AP Cost
1
Ranks
3
Progression
5
Prereqs
Sharp Claws
Hunt Down Hunt Down
Your Cat Scratch now Hamstrings opponents for 3 seconds, reducing their movement rate by 50%. Some creatures are immune to the Hamstring effect.
AP Cost
1
Ranks
1
Progression
5
Prereqs
Cat Scratch
High Places High Places
After falling for at least 1.5 seconds, when you land you gain +2 Critical Hit Confirmation, +2 Critical Hit Damage, and +25% Armor Piercing for 20 seconds.
AP Cost
1
Ranks
1
Progression
5
Deflect Arrows Deflect Arrows
You gain the benefits of the Deflect Arrows feat, knocking aside one incoming projectile that would have struck you every 6 seconds.
AP Cost
1
Ranks
1
Progression
5
Slip Out of Danger Slip Out of Danger
Rank 1
+2 to Saving Throws vs. Traps.
Rank 2
+4 to Saving Throws vs. Traps.
Rank 3
+6 to Saving Throws vs. Traps. You gain +1 to Reflex Saving Throws.
AP Cost
1
Ranks
3
Progression
5
Tier 3
Enhancement Description
Sharp Claws II Sharp Claws II
Rank 1
+1 to Damage.
Rank 2
+2 to Damage.
Rank 3
+3 to Damage.
AP Cost
1
Ranks
3
Progression
10
Corner Corner
Rank 1
+1 to Dodge Bypass.
Rank 2
+2 to Dodge Bypass.
Rank 3
+3 to Dodge Bypass.
AP Cost
1
Ranks
3
Progression
10
Focused Agility Focused Agility
Your Feline Agility now only requires you to stand still for 3 seconds, and lasts for 9 seconds.
AP Cost
1
Ranks
1
Progression
10
Sneaky Strikes Sneaky Strikes
+1 Sneak Attack Die.
AP Cost
1
Ranks
1
Progression
10
Tier 4
Enhancement Description
Feline Versatility Feline Versatility
Lash Out+5% Offhand Strike Chance if using a Light Melee Weapon or Rapier in both hands.
Rapid Scratch+3% Doublestrike while Single Weapon Fighting
Quick Paw+3% Doubleshot with Thrown Weapons
VigorVigor SLA: A positive energy conjuration that heals 1d6, +1 per 3 caster levels (max +3 at caster level 9), every 2 seconds for 8 seconds. When the initial effect expires, a smaller healing effect that heals 1 HP every 5 seconds for 30 seconds is applied.

Only one Vigor spell can be active at a time, with the most beneficial taking priority. If multiple Vigor spells are cast on the same target, then the duration is extended.
AP Cost
1
Ranks
1
Progression
15
Deep Scratches Deep Scratches
Your Cat Scratch now deals Bane damage to targets it hits that are vulnerable to Bleed. This damage is equal to 1d4 per Character Level, and scales with Melee Power.
AP Cost
1
Ranks
1
Progression
15
Nine Lives Nine Lives
You gain Rogue's Defensive Roll feat. (While below 20% HP, there's a chance equal to your Reflex save that attacks do half damage and have their effects negated.)
AP Cost
1
Ranks
1
Progression
15
Fast Sprinter Fast Sprinter
Your Feline Agility now grants a 30% Action Boost Bonus to Movement Speed and lasts for 18 seconds.
AP Cost
1
Ranks
1
Progression
15
Prereqs
Focused Agility
Lucky Cat Lucky Cat
You gain Evasion.
AP Cost
1
Ranks
1
Progression
15