| Enhancement | Description |
|---|---|
The Cycle of Decays
|
You gain 5 Force, Poison, Negative, and Acid Spell Power per core in this tree. |
Spread the Blight
|
Your offensive spells now apply a 10 second debuff called Blight: reduces saves by 1 and incoming positive healing by 20%. |
Death Eater
|
You gain 1 temporary hit point equal to your Wisdom score whenever you kill an enemy (Creatures 2 levels below you do not count). These hit points remain until damage removes them or the quest ends. This can stack 3 times and is refreshed on each kill. |
Blight upon Blight
|
You gain Know the End which acts as a permanent Death Block. Blight effect is improved to reduces saves by 2 and incoming positive healing by 40% for 10 seconds. Death Eater's max stack size increased to 4. |
Vile Eruption
|
Earthquake now deal 2d6+1 acid damage every 3 seconds in addition to its regular damage. Death Eater's max stack size increased to 5. |
Master of Decay
|
You gain Creeping Doom as a spell like ability. Summons a cloud of voracious insects and unleashes them on your enemies. The insect cloud will slowly home on the target, and when it strikes insects will burst outward, affecting every enemy within the area of effect. Enemies hit by the insects take 2 to 20 acid damage, plus 1 to 10 per 3 caster levels, every 2 seconds for 16 seconds. You gain +2 Wisdom and Constitution Blight now reduces saves by 4 and positive healing by 60% for 10 seconds. |
| Enhancement | Description |
|---|---|
Prickly
|
Rank 1 +1 Physical Resistance RatingRank 2 +2 Physical Resistance RatingRank 3 +3 Physical Resistance Rating. Rank 3: +1 damage with weapons. |
Kiss of the Blight
|
Rank 1 +5% Poison and Acid AbsorptionRank 2 +10% Poison and Acid AbsorptionRank 3 +15% Poison and Acid Absorption |
Thorn or Bile I
|
Selector either Thorn Strike or Acid Spray as a spell like ability Rank 1 You hurl a magical thorn at your target dealing 5 to 7 points of Piercing damage per caster level (up to a maximum of 20 to 70 damage at caster level 10). A cone of burning acid shoots forth, damaging targets in the area of the spray for 2 to 7 acid damage per caster level (up to a max of 10 to 35 damage at caster level 5). A successful Reflex save reduces the damage by half. Rank 2 You hurl a magical thorn at your target dealing 5 to 7 points of Piercing damage per caster level (up to a maximum of 20 to 70 damage at caster level 10). A cone of burning acid shoots forth, damaging targets in the area of the spray for 2 to 7 acid damage per caster level (up to a max of 10 to 35 damage at caster level 5). A successful Reflex save reduces the damage by half. Rank 3 You hurl a magical thorn at your target dealing 5 to 7 points of Piercing damage per caster level (up to a maximum of 20 to 70 damage at caster level 10). A cone of burning acid shoots forth, damaging targets in the area of the spray for 2 to 7 acid damage per caster level (up to a max of 10 to 35 damage at caster level 5). A successful Reflex save reduces the damage by half. |
Sharp Edges I
|
Gain +1% Spell Critical Chance with Force, Physical, Negative, Poison and Acid Spells |
Lore of the Great Plagues
|
Rank 1 You gain a +1 saving throw bonus against poison and disease.Rank 2 You gain a +2 saving throw bonus against poison and disease.Rank 3 You gain a +3 saving throw bonus against poison and disease. You gain 5 Poison and Negative Spell Power. |
| Enhancement | Description |
|---|---|
Defiled Growth
|
Your Entangle, Spike growth and Grasping Thorns spells now cause 1d4 negative energy damage per spell level every 2 seconds. |
Efficient Metamagic: Maximize
|
Rank 1 Rank 2 Rank 3 |
Thorn or Bile II
|
Selector either Splinter Bolt or Melf's Acid Arrow as a spell like ability Rank 1 Rank 2 Rank 3 |
Sharp Edges II
|
Gain +1% Spell Critical Chance with Force, Physical, Negative, Poison and Acid Spells |
Every Rose Has Its Thorns
|
While in Thorn Kin, Thorn Knight or Blighted Wolf Wildshape, you gain 15 Physical & Magical Resistance Rating while standing in any Entangle, Spike Growth or Grasping Thorns Spell. When you cast the Spike Growth spell it does double damage |
| Enhancement | Description |
|---|---|
Outbreak
|
Your Contagion and Insidious Spores spells are now also applied to enemies near your target. |
Efficient Metamagic: Maximize
|
Rank 1 Rank 2 Rank 3 |
Enveloping Swarm
|
Rank 1 Spell Like Ability: A swarm of voracious insects envelops your target dealing 2d6 acid damage + 1d6 for every 3 druid levels every 2 seconds for 16 seconds.Rank 2 Spell Like Ability: A swarm of voracious insects envelops your target dealing 2d6 acid damage + 1d6 for every 3 druid levels every 2 seconds for 16 seconds.Rank 3 Spell Like Ability: A swarm of voracious insects envelops your target dealing 2d6 acid damage + 1d6 for every 3 druid levels every 2 seconds for 16 seconds. |
Sharp Edges III
|
Gain +1% Spell Critical Chance with Force, Physical, Negative, Poison and Acid Spells |
Wisdom or Constitution
|
Select an Ability Score to increase. |
| Enhancement | Description |
|---|---|
Poison of the Hydra
|
The Poison spell is now greatly enhanced when cast. It now also applies to up to five targets, strips poison damage immunity for 30 seconds and immediately does 2 to 5 Poison damage per caster level on application and for every 4 seconds up to 12 seconds. Fortitude save for half damage. Creatures immune to constitution damage will still ignore that aspect of the spell, but will take poison damage. |
An Unkindness of Ravens
|
Rank 1 A swarm of ravens blasts through you and a narrow path ahead. Enemies in the way take 1d3 piercing damage per druid level and must save vs confusion and blind separately. (DC: 20 + druid level + conjuration DC)Rank 2 A swarm of ravens blasts through you and a narrow path ahead. Enemies in the way take 1d3 piercing damage per druid level and must save vs confusion and blind separately. (DC: 20 + druid level + conjuration DC)Rank 3 A swarm of ravens blasts through you and a narrow path ahead. Enemies in the way take 1d3 piercing damage per druid level and must save vs confusion and blind separately. (DC: 20 + druid level + conjuration DC)If you have a Raven summon active from the falconry tree when you use this ability, you gain the \qMore Unkindness to Come\q effect for 10 seconds; All your spells and attacks apply 1d6 piercing damage to blind targets for every druid level. This damage can only apply once every two seconds. |
Thorn or Bile III
|
Selector either Thorn Bloom or Acid Rain as a spell like ability Rank 1 Rank 2 Rank 3 |
Sharp Edges IV
|
Gain +1% Spell Critical Chance with Force, Physical, Negative, Poison and Acid Spells |
Wisdom or Constitution
|
Select an Ability Score to increase. |
| Enhancement | Description |
|---|---|
Coated Thorns
|
|
Everything Decays
|
Rank 1 +5 Acid & Poison Spell PowerRank 2 +10 Acid & Poison Spell PowerRank 3 +15 Acid & Poison Spell Power.Rank 3: Your Acid Spells remove Acid Immunity on hostile targets for 30 seconds. |
Grasping Thorns
|
Rank 1 Spell Like Ability: Powerful thorny vines rip out of the ground siezing all enemies in the area. Enemies save vs Reflex or become entangled, with a reoccuring Strength save to break free. Targets also take 1d6 in piercing damage every 2 seconds. All enemy movement through the area is slowed by 30%, no save. Area of effect fire spells will destroy these vines and free any entangled creatures. Incorporeal creatures and oozes are naturally immune. Fire elementals and other fire creatures are immune because they burn through the plants.Rank 2 Spell Like Ability: Powerful thorny vines rip out of the ground siezing all enemies in the area. Enemies save vs Reflex or become entangled, with a reoccuring Strength save to break free. Targets also take 1d6 in piercing damage every 2 seconds. All enemy movement through the area is slowed by 30%, no save. Area of effect fire spells will destroy these vines and free any entangled creatures. Incorporeal creatures and oozes are naturally immune. Fire elementals and other fire creatures are immune because they burn through the plants.Rank 3 Spell Like Ability: Powerful thorny vines rip out of the ground siezing all enemies in the area. Enemies save vs Reflex or become entangled, with a reoccuring Strength save to break free. Targets also take 1d6 in piercing damage every 2 seconds. All enemy movement through the area is slowed by 30%, no save. Area of effect fire spells will destroy these vines and free any entangled creatures. Incorporeal creatures and oozes are naturally immune. Fire elementals and other fire creatures are immune because they burn through the plants. |
Doomsayer
|
+1 Conjuration, Evocation and Necromancy DCs. |