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Aasimar
Dhampir
Dragonborn
Drow Elf
Duergar
Dwarf
Eladrin
Arcane Archer
Elf
Gnome
Half-Elf
Half-Orc
Halfling
Human
Shifter
Tabaxi
Tiefling
Warforged
Wood Elf
Duergar
Racial Enhancement Tree

Duergar

Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 1 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes, and greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Duergar Shape I 0/1
Duergar Shape I
Ranks: 1 Cost: 1 AP Requires: 1 AP
While Enlarged, you gain a +3 Psionic Bonus to Attack. While Reduced, you gain +3 Psionic Bonus to Dodge and the Max Dex Bonus of your Armor. Your Enlarge and Reduce now last for two minutes.
Mental Fortitude 0/3
Mental Fortitude
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 to Saving Throws vs. Enchantments
Dwarven Armor Mastery 0/3
Dwarven Armor Mastery
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 Armor Class and Armor Maximum Dexterity Bonus.
Forge Apprentice 0/1
Forge Apprentice
Ranks: 1 Cost: 1 AP Requires: 1 AP
You gain proficiency with Handaxes, Light Picks, Light Hammers, Throwing Axes, and Throwing Hammers, and consider them Simple Weapons.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 5 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, and throwing axes. +1 to hit and +2 damage with greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Duergar Shape II 0/1
Duergar Shape II
Ranks: 1 Cost: 1 AP Requires: 5 AP
While Enlarged, you gain a +3 Psionic Bonus to Damage. While Reduced, your Psionic Bonus to Maximum Dodge increases to +6%. Your Enlarge and Reduce now last for three minutes.
Child of the Mountain 0/3
Child of the Mountain
Ranks: 3 Cost: 1 AP Requires: 5 AP
+1 to Fortitude saves
Arcanum 0/3
Arcanum
Ranks: 3 Cost: 1 AP Requires: 5 AP
+25 Maximum Spell Points, +1 Spell Penetration
Forge Familiarity 0/1
Forge Familiarity
Ranks: 1 Cost: 1 AP Requires: 5 AP
Your Arcane Spell Failure chance from armor is decreased by 15%.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 10 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, greataxes, and throwing axes. While using a dwarven waraxe, +5% Strikethrough Chance. You gain dwarven waraxe as a Favored Weapon.
Duergar Shape III 0/1
Duergar Shape III
Ranks: 1 Cost: 1 AP Requires: 10 AP
While Enlarged, you gain a +5% Psionic Bonus to Fortification Bypass. While Reduced, you gain a +5 Psionic Bonus to Natural Armor. Your Enlarge and Reduce now last for five minutes.
Duergar Favored Enemies 0/1
Duergar Favored Enemies
Ranks: 1 Cost: 1 AP Requires: 10 AP
Select a Favored Enemy of the Duergar.
Underdark Knowledge 0/3
Underdark Knowledge
Ranks: 3 Cost: 1 AP Requires: 10 AP
You have knowledge of secret Underdark poisons, passed down through generations. +10 Poison Spell Power.
Forgemaster 0/1
Forgemaster
Ranks: 1 Cost: 1 AP Requires: 10 AP
Axes, Picks, and Hammers in your hands become Spellcasting Implements, and no longer take item damage.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 15 AP
+1 to hit and damage with battle axes, hand axes, and throwing axes. +1 to hit and +2 damage with dwarven waraxes and greataxes. While using a dwarven waraxe, +1 Competence Bonus to Critical Threat Range and +10% Strikethrough Chance.
Duergar Shape IV 0/1
Duergar Shape IV
Ranks: 1 Cost: 1 AP Requires: 15 AP
While Enlarged, you gain a +2 Psionic Bonus to Critical Confirmation and Damage. While Reduced, you gain a +10 Psionic Bonus to MRR. Your Enlarge and Reduce now last until rest or death.
Size Mastery 0/1
Size Mastery
Ranks: 1 Cost: 1 AP Requires: 15 AP
While Enlarged, your melee attacks deal +20% damage to Helpless opponents. While Reduced, you gain a 5% Psionic Bonus to Incorporeality.
Invisibility 0/1
Invisibility
Ranks: 1 Cost: 1 AP Requires: 15 AP
Spell-Like Ability: An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed.
Deep Magic 0/3
Deep Magic
Ranks: 3 Cost: 1 AP Requires: 15 AP
Select a school of magic celebrated by the Duergar
Core Enhancements
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points
Duergar Ability 0/1
Duergar Ability
Ranks: 1 Cost: 2 AP
+1 Strength
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points, +1 to Attack and Damage
Duergar Ability 0/1
Duergar Ability
Ranks: 1 Cost: 2 AP
+1 Strength
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points, +2 to Attack and Damage
Core Enhancements
Enhancement Description
Underdark Upbringing Underdark Upbringing
+5 Maximum Hit Points, +6 Maximum Spell Points
AP Cost
1
Ranks
1
Progression
0
Duergar Ability Duergar Ability
Duergar Strength+1 Strength
Duergar Constitution+1 Constitution
AP Cost
2
Ranks
1
Progression
0
Prereqs
Underdark Upbringing
Underdark Upbringing Underdark Upbringing
+5 Maximum Hit Points, +6 Maximum Spell Points, +1 to Attack and Damage
AP Cost
1
Ranks
1
Progression
0
Prereqs
Duergar Ability
Duergar Ability Duergar Ability
Duergar Strength+1 Strength
Duergar Constitution+1 Constitution
AP Cost
2
Ranks
1
Progression
0
Prereqs
Underdark Upbringing
Underdark Upbringing Underdark Upbringing
+5 Maximum Hit Points, +6 Maximum Spell Points, +2 to Attack and Damage
AP Cost
1
Ranks
1
Progression
0
Prereqs
Duergar Ability
Tier 1
Enhancement Description
Dwarven Weapon Training Dwarven Weapon Training
Axe Training+1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes, and greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Pick and Hammer Training+1 to hit and damage with heavy picks, light hammer, light picks, mauls, throwing hammers, and warhammers.
AP Cost
2
Ranks
1
Progression
1
Duergar Shape I Duergar Shape I
While Enlarged, you gain a +3 Psionic Bonus to Attack. While Reduced, you gain +3 Psionic Bonus to Dodge and the Max Dex Bonus of your Armor. Your Enlarge and Reduce now last for two minutes.
AP Cost
1
Ranks
1
Progression
1
Mental Fortitude Mental Fortitude
Rank 1
+1 to Saving Throws vs. Enchantments
Rank 2
+2 to Saving Throws vs. Enchantments
Rank 3
+3 to Saving Throws vs. Enchantments
AP Cost
1
Ranks
3
Progression
1
Dwarven Armor Mastery Dwarven Armor Mastery
Rank 1
+1 Armor Class and Armor Maximum Dexterity Bonus.
Rank 2
+2 Armor Class and Armor Maximum Dexterity Bonus.
Rank 3
+3 Armor Class and Armor Maximum Dexterity Bonus.
AP Cost
1
Ranks
3
Progression
1
Forge Apprentice Forge Apprentice
You gain proficiency with Handaxes, Light Picks, Light Hammers, Throwing Axes, and Throwing Hammers, and consider them Simple Weapons.
AP Cost
1
Ranks
1
Progression
1
Tier 2
Enhancement Description
Dwarven Weapon Training Dwarven Weapon Training
Axe Training+1 to hit and damage with battle axes, dwarven waraxes, hand axes, and throwing axes. +1 to hit and +2 damage with greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Pick and Hammer Training+1 to hit and damage with heavy picks, light hammer, light picks, mauls, throwing hammers, and warhammers. +1 to hit and +2 damage with mauls.
AP Cost
2
Ranks
1
Progression
5
Prereqs
Dwarven Weapon Training
Duergar Shape II Duergar Shape II
While Enlarged, you gain a +3 Psionic Bonus to Damage. While Reduced, your Psionic Bonus to Maximum Dodge increases to +6%. Your Enlarge and Reduce now last for three minutes.
AP Cost
1
Ranks
1
Progression
5
Prereqs
Duergar Shape I
Child of the Mountain Child of the Mountain
Rank 1
+1 to Fortitude saves
Rank 2
+2 to Fortitude saves
Rank 3
You gain 5% Quality bonus to Maximum Hitpoints and +3 to Fortitude saves.
AP Cost
1
Ranks
3
Progression
5
Arcanum Arcanum
Rank 1
+25 Maximum Spell Points, +1 Spell Penetration
Rank 2
+50 Maximum Spell Points, +2 Spell Penetration
Rank 3
+100 Maximum Spell Points, +3 Spell Penetration
AP Cost
1
Ranks
3
Progression
5
Forge Familiarity Forge Familiarity
Your Arcane Spell Failure chance from armor is decreased by 15%.
AP Cost
1
Ranks
1
Progression
5
Tier 3
Enhancement Description
Dwarven Weapon Training Dwarven Weapon Training
Axe Training+1 to hit and damage with battle axes, dwarven waraxes, hand axes, greataxes, and throwing axes. While using a dwarven waraxe, +5% Strikethrough Chance. You gain dwarven waraxe as a Favored Weapon.
Pick and Hammer Training+1 to hit and damage with heavy picks, light hammer, light picks, mauls, throwing hammers, and warhammers.
AP Cost
2
Ranks
1
Progression
10
Prereqs
Dwarven Weapon Training
Duergar Shape III Duergar Shape III
While Enlarged, you gain a +5% Psionic Bonus to Fortification Bypass. While Reduced, you gain a +5 Psionic Bonus to Natural Armor. Your Enlarge and Reduce now last for five minutes.
AP Cost
1
Ranks
1
Progression
10
Prereqs
Duergar Shape II
Duergar Favored Enemies Duergar Favored Enemies
Select a Favored Enemy of the Duergar.
Favored Enemy: VerminYou gain the Favored Enemy: Vermin feat, allowing you to consider Vermin a Favored Enemy.

When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have.
Favored Enemy: GiantYou gain the Favored Enemy: Giant feat, allowing you to consider Giants a Favored Enemy.

When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have.
Favored Enemy: Monstrous HumanoidYou gain the Favored Enemy: Monstrous Humanoid feat, allowing you to consider Monstrous Humanoids a Favored Enemy.

When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have.
AP Cost
1
Ranks
1
Progression
10
Underdark Knowledge Underdark Knowledge
Rank 1
You have knowledge of secret Underdark poisons, passed down through generations. +10 Poison Spell Power.
Rank 2
You have knowledge of secret Underdark poisons, passed down through generations. +20 Poison Spell Power.
Rank 3
You have knowledge of secret Underdark poisons, passed down through generations. +30 Poison Spell Power.
AP Cost
1
Ranks
3
Progression
10
Forgemaster Forgemaster
Axes, Picks, and Hammers in your hands become Spellcasting Implements, and no longer take item damage.
AP Cost
1
Ranks
1
Progression
10
Tier 4
Enhancement Description
Dwarven Weapon Training Dwarven Weapon Training
Axe Training+1 to hit and damage with battle axes, hand axes, and throwing axes. +1 to hit and +2 damage with dwarven waraxes and greataxes. While using a dwarven waraxe, +1 Competence Bonus to Critical Threat Range and +10% Strikethrough Chance.
Pick and Hammer Training+1 to hit and damage with heavy picks, light hammer, light picks, mauls, throwing hammers, and warhammers. +1 to hit and +2 damage with mauls. While using a Heavy Pick or Warhammer, +1 Competence Bonus to Critical Threat Range.
AP Cost
2
Ranks
1
Progression
15
Prereqs
Dwarven Weapon Training
Duergar Shape IV Duergar Shape IV
While Enlarged, you gain a +2 Psionic Bonus to Critical Confirmation and Damage. While Reduced, you gain a +10 Psionic Bonus to MRR. Your Enlarge and Reduce now last until rest or death.
AP Cost
1
Ranks
1
Progression
15
Prereqs
Duergar Shape III
Size Mastery Size Mastery
While Enlarged, your melee attacks deal +20% damage to Helpless opponents. While Reduced, you gain a 5% Psionic Bonus to Incorporeality.
AP Cost
1
Ranks
1
Progression
15
Prereqs
Duergar Shape IV
Invisibility Invisibility
Spell-Like Ability: An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed.
AP Cost
1
Ranks
1
Progression
15
Deep Magic Deep Magic
Select a school of magic celebrated by the Duergar
Rank 1
+1 Transmutation DCs
Rank 2
+2 Transmutation DCs
Rank 3
+3 Transmutation DCs
AP Cost
1
Ranks
3
Progression
15