| Enhancement | Description |
|---|---|
Dwarven Toughness
|
You gain 10 HP. |
Dwarven Constitution
|
+1 Constitution |
Dwarven Toughness
|
You gain an additional 10 HP. |
Dwarven Constitution
|
+1 Constitution |
Dwarven Toughness
|
You gain an additional 10 HP. |
| Enhancement | Description |
|---|---|
Kundarak Dragonmark Focus
|
Rank 1 +1 dragonmark use per day, +1 SearchRank 2 +2 dragonmark use per day, +2 SearchRank 3 +3 dragonmark use per day, +3 Search |
Iron Stomach
|
Rank 1 When you drink, you gain the Neutralize Poison effect for two minutes.Rank 2 When you drink, you gain the Neutralize Poison and Remove Disease effects for two minutes.Rank 3 When you drink, you gain the Neutralize Poison, Remove Disease, and Heroism effects for two minutes. |
Stout
|
Rank 1 +1 Balance and Saves against Poison.Rank 2 +2 Balance and Saves against Poison.Rank 3 +3 Balance and Saves against Poison. |
Dwarven Weapon Training
|
Grants bonuses to hit and damage with a chosen set of weapons. |
Armor Mastery
|
Rank 1 +1 Armor Class and Armor Maximum Dexterity Bonus.Rank 2 +2 Armor Class and Armor Maximum Dexterity Bonus.Rank 3 +3 Armor Class and Armor Maximum Dexterity Bonus. |
| Enhancement | Description |
|---|---|
Lesser Dragonmark of Warding
|
Lesser Dragonmark Spell: Spell Resistance. (Wards an ally with a Spell Resistance of 12 plus 1 per caster level.) |
Dwarven Tactics
|
Rank 1 Grants a +1 bonus on the DC of your combat feats.Rank 2 Grants a +2 bonus on the DC of your combat feats.Rank 3 Grants a +3 bonus on the DC of your combat feats. |
Child of the Mountain
|
Rank 1 +1 to Fortitude savesRank 2 +2 to Fortitude savesRank 3 You gain 5% Quality bonus to Maximum Hitpoints and +3 to Fortitude saves. |
Dwarven Weapon Training
|
Grants bonuses to hit and damage with a chosen set of weapons. |
Shield Mastery
|
Rank 1 +5% Shield Armor Class and +1 Tower Shield Maximum Dexterity Bonus.Rank 2 +10% Shield Armor Class and +2 Tower Shield Maximum Dexterity Bonus.Rank 3 +15% Shield Armor Class and +3 Tower Shield Maximum Dexterity Bonus. |
| Enhancement | Description |
|---|---|
Greater Dragonmark of Warding
|
Greater Dragonmark Spell: Radiant Forcefield. (Your target is surrounded in a sphere of magical force that reduces all damage (except for untyped damage) they take by 25% for a short period of time.) |
Dwarven Runes
|
Rank 1 Gain +1 to saves against spell effects.Rank 2 Gain +2 to saves against spell effects.Rank 3 Gain +3 to saves against spell effects. |
Stand Like Stone
|
Rank 1 Action Boost: For 12 seconds you gain +10 Balance, Physical Resistance Rating, and stacking Energy Resistance, but have a 20% penalty to movement speed, sink in water, and cannot fly.Rank 2 Action Boost: For 15 seconds you gain +20 Balance, Physical Resistance Rating, and stacking Energy Resistance, but have a 20% penalty to movement speed, sink in water, and cannot fly.Rank 3 Action Boost: For 20 seconds you gain +30 Balance, Physical Resistance Rating, and stacking Energy Resistance, but have a 20% penalty to movement speed, sink in water, and cannot fly. |
Dwarven Weapon Training
|
Grants bonuses to hit and damage with a chosen set of weapons. |
Favored Enemy
|
Select one Favored Enemy feat When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have. When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have. When fighting a Favored Enemy, you gain +2 Damage for each Favored Enemy feat you have. If you have more than one Favored Enemy feat that applies to a particular Enemy, the damage applies for each type that matches a Favored Enemy feat you have. |
| Enhancement | Description |
|---|---|
Hands of Stone
|
Greater Dragonmark Spell: Earthgrab. (Target corporeal creature is grabbed by earthen hands and rendered helpless. (Reflex DC 14 + Character Level + Constitution Modifier + Stun DC Bonuses Negates.) |
Dwarf Fortress
|
Rank 1 While wearing full plate and using a shield, you gain +1 Armor Class, Intimidate, and Will saving throws vs. Fear, and you gain +3 Melee and Ranged Power.Rank 2 While wearing full plate and using a shield, you gain +2 Armor Class, Intimidate, and Will saving throws vs. Fear, and you gain +5 Melee and Ranged Power.Rank 3 While wearing full plate and using a shield, you gain +3 Armor Class, Intimidate, and Will saving throws vs. Fear, and you gain +7 Melee and Ranged Power. |
Dwarven Weapon Training
|
Grants bonuses to hit and damage with a chosen set of weapons. |
Throw Your Weight Around
|
Put your Dwarven mass behind your weapon of choice. |