| Enhancement | Description |
|---|---|
Eldritch Aura
|
Eldritch Blast Shape: Your Eldritch Blast changes into an aura. It deals the same damage as your Eldritch Blast to all foes in range every 5 seconds. You cannot fire Eldritch Blasts while in this stance, but may attack normally with weapons and cast spells. |
Aura of Courage
|
Toggle: You gain immunity to Fear, and all allies around you gain a +4 morale bonus to saving throws against fear. Passive: +5 Healing Amplification. |
Shape Vestments
|
While wearing Light Armor, you gain +10 Maximum HP and +5 MRR. While wearing Medium Armor you are proficient with, you gain +20 Maximum HP and +10 MRR. Passive: Your Eldritch Aura now affects enemies every 4 seconds. |
Aura of Menace
|
Toggle: You project a 15 meter Aura of Menace, decreasing the saving throws, attack, and armor class of nearby enemies by 2. Passive: Your Eldritch Aura now affects enemies every 3 seconds, and you gain proficiency with all Martial weapons. |
Celestial Spirit
|
Major Form Toggle: When enabled, you float above the ground, gain Feather Falling, are immune to most knockdown effects, and you gain +3 bonus Imbue Dice. Passive: Your Eldritch Aura now affects enemies every 2 seconds. |
Ultimate Enlightenment
|
+2 CON, +2 CHA, +20% Competence bonus to Maximum HP, +10 Universal Spellpower, +20 Light Spellpower. While your Eldritch Aura is enabled, you gain full Base Attack Bonus, +10 Melee Power, and +10 Ranged Power. |
| Enhancement | Description |
|---|---|
Resilience of Body
|
Rank 1 You gain +2 Physical Resistance Rating.Rank 2 You gain an additional +2 Physical Resistance Rating, for a total of +4.Rank 3 You gain an additional +2 Physical Resistance Rating, for a total of +6. |
Spiritual Defense
|
Rank 1 While your Eldritch Aura is active, you and nearby allies get a +1 bonus to AC. You personally receive 5 Maximum Hitpoints.Rank 2 While your Eldritch Aura is active, you and nearby allies get a +2 bonus to AC. You personally receive 10 Maximum Hitpoints.Rank 3 While your Eldritch Aura is active, you and nearby allies get a +3 bonus to AC. You personally receive 15 Maximum Hitpoints. |
Resilience of Soul
|
Rank 1 You gain +2 Magical Resistance Rating.Rank 2 You gain an additional +2 Magical Resistance Rating, for a total of +4.Rank 3 You gain an additional +2 Magical Resistance Rating, for a total of +6. |
Brutality
|
Rank 1 Rank 2 Rank 3 |
Rewards of Tribute
|
Rank 1 +1 Heal, Balance, and Intimidate.Rank 2 +2 Heal, Balance, and Intimidate.Rank 3 +3 Heal, Balance, and Intimidate. +1 Fortitude Save. |
| Enhancement | Description |
|---|---|
Resist Energies
|
Rank 1 Gives yourself or an ally an Enhancement bonus against Fire, Cold, Electric, Acid, and Sonic damage, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.Rank 2 Gives yourself or an ally an Enhancement bonus against Fire, Cold, Electric, Acid, and Sonic damage, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11.Rank 3 Gives yourself or an ally an Enhancement bonus against Fire, Cold, Electric, Acid, and Sonic damage, reducing that type of damage taken by 10. The bonus increases to 20 at caster level 7 and 30 at caster level 11. |
Spiritual Bastion
|
Rank 1 While your Eldritch Aura is active, you get +3 Physical Resistance Rating. In addition, you and nearby allies get a +1 Determination Bonus to Physical Resistance Rating.Rank 2 While your Eldritch Aura is active, you get +6 Physical Resistance Rating. In addition, you and nearby allies get a +2 Determination Bonus to Physical Resistance Rating.Rank 3 While your Eldritch Aura is active, you get +10 Physical Resistance Rating. In addition, you and nearby allies get a +3 Determination Bonus to Physical Resistance Rating. |
Power of Enlightenment
|
Rank 1 You gain +5 Light Spell Power and +2 Universal Spell Power.Rank 2 You gain +10 Light Spell Power and +4 Universal Spell Power.Rank 3 You gain +15 Light Spell Power and +6 Universal Spell Power. |
Shield
|
You permanently gain the effects of the Shield spell. Shield: Grants a +4 shield bonus to Armor Class and protection from magic missiles. |
Action Boost: Defense
|
Rank 1 Activate to gain a +5 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds. (Cooldown: 30 seconds.)Rank 2 Activate to gain a +10 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds. (Cooldown: 30 seconds.)Rank 3 Activate to gain a +15 Action Boost bonus to Armor Class and Physical Resistance Rating for 20 seconds. (Cooldown: 30 seconds.) |
| Enhancement | Description |
|---|---|
Eldritch Burst
|
Rank 1 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 1d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Cleave, and the damage scales with 100% spell power. (Cooldown: 8 seconds)Rank 2 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 1d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Cleave, and the damage scales with 100% spell power. (Cooldown: 6 Seconds)Rank 3 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 1d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Cleave, and the damage scales with 100% spell power. (Cooldown: 5 Seconds) |
Spiritual Ward
|
Rank 1 While your Eldritch Aura is active, you get +3 Magical Resistance Rating. In addition, you and nearby allies get a +1 Determination Bonus to Magical Resistance Rating.Rank 2 While your Eldritch Aura is active, you get +6 Magical Resistance Rating. In addition, you and nearby allies get a +2 Determination Bonus to Magical Resistance Rating.Rank 3 While your Eldritch Aura is active, you get +10 Magical Resistance Rating. In addition, you and nearby allies get a +3 Determination Bonus to Magical Resistance Rating. |
Power of Enlightenment
|
Rank 1 You gain +5 Light Spell Power and +2 Universal Spell Power.Rank 2 You gain +10 Light Spell Power and +4 Universal Spell Power.Rank 3 You gain +15 Light Spell Power and +6 Universal Spell Power. |
Fortify Summons
|
Rank 1 Your summoned creatures, hirelings, and pets get +25% fortification, +5 Physical Resistance Rating, and 5 Magical Resistance Rating.Rank 2 Your summoned creatures, hirelings, and pets get +50% fortification, +10 Physical Resistance Rating, and +10 Magical Resistance Rating.Rank 3 Your summoned creatures, hirelings, and pets get +100% fortification, +20 Physical Resistance Rating, and +20 Magical Resistance Rating. |
Constitution or Charisma
|
Select an Ability Score |
| Enhancement | Description |
|---|---|
Medium Armor Proficiency
|
Passive: You gain proficiency in Medium Armor, and the ability to cast arcane spells in medium armor without arcane spell failure. |
Spiritual Retribution
|
Imbue Toggle: Your Eldritch Blasts, Melee Attacks, and Ranged Attacks gain 1d6 Light damage that scales with Spell Power. |
Brilliance
|
Your Aura provides you and nearby allies with a Determination bonus to Temporary Hitpoints equal to your Constitution score. If you are level 20 or higher, this effect is doubled. |
Imbue Summons
|
Rank 1 Your summoned creatures/hirelings/pets gain +10 Melee, Ranged, and Universal Spell PowerRank 2 Your summoned creatures/hirelings/pets gain +20 Melee, Ranged, and Universal Spell PowerRank 3 Your summoned creatures/hirelings/pets gain +30 Melee, Ranged, and Universal Spell Power |
Constitution or Charisma
|
Select an Ability Score |
| Enhancement | Description |
|---|---|
Spirit Blast
|
Rank 1 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 4d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Great Cleave, and the damage scales with 100% spell power. (Cooldown: 8 Seconds)Rank 2 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 4d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Great Cleave, and the damage scales with 100% spell power. (Cooldown: 6 Seconds)Rank 3 Fire your Eldritch Blast in an AOE centered on you. All enemies caught in the burst take 4d6 Light Damage, plus any other effects and damage your Eldritch Blasts produce. This ability shares a cooldown with Great Cleave, and the damage scales with 100% spell power. (Cooldown: 5 Seconds) |
Beacon
|
While your Eldritch Aura is active, you gain +10 Healing Amplification. In addition, you and nearby allies get a +10 Determination Bonus to Healing Amplification. |
Shining Through
|
Gain a Sacred bonus to Temporary Hitpoints equal to 8x your Constitution Score that last for up to 10 minutes. For 20 seconds, you gain +25 Sacred bonus to Healing Amplification. (Cooldown: 30 Seconds. SP Cost: 8) |
Displace Summons
|
Your summoned creatures/hirelings/pets gain a permanent 25% Enhancement Bonus to Concealment, as per the item effect Lesser Displacement, and 10% Dodge. |
Displacement
|
The caster's appearance becomes extremely blurred, giving enemies a 50% miss chance when attacking. (Cooldown: 3 seconds. Activation Cost: 6 SP) |