| Enhancement | Description |
|---|---|
Draconic Bloodline
|
Select a Draconic Bloodline to embody. You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power You gain the Magical Training Feat. Each Core Ability in this tree, including this one, grants the following: +1 Epic bonus to Spell DCs +50 Maximum Spell Points +5 Spell Power associated with your chosen element +5 Universal Spell Power |
Draconic Heritage I
|
-5% Spell Point cost on all spells. Your spells no longer need material components, as if you had the Eschew Materials feat. |
Elemental Blood
|
-5% Spell Point cost on all spells. When casting spells that match your Draconic Bloodline you have a 15% chance to gain 10 temporary Hit Points per character level that last for 10 seconds. This can only trigger once per 10 seconds. |
Draconic Heritage II
|
-5% Spell Point cost on all spells. Your Draconic Heritage I's Eschew Materials is improved: your spells no longer need special material components. |
| Enhancement | Description |
|---|---|
Draconic Perception
|
Rank 1 +2 Spot, Search, and Reflex saving throwsRank 2 +4 Spot, Search, and Reflex saving throwsRank 3 +6 Spot, Search, and Reflex saving throws |
Dragonhide
|
Rank 1 +2 Armor Class and Fortitude saving throwsRank 2 +4 Armor Class and Fortitude saving throwsRank 3 +6 Armor Class and Fortitude saving throws. Rank 3: You no longer fail Fortitude saves automatically by rolling a natural 1. |
Dragon Breath
|
Select your Dragon Breath Epic Strike - a fearsome Draconic Breath Attack! Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. Every Epic Strike shares a cooldown with every other Epic Strike. Using this ability will put every Epic Strike onto this ability's cooldown. |
Dragon Scales
|
Rank 1 +1 Physical and Magical Resistance RatingRank 2 +2 Physical and Magical Resistance RatingRank 3 +3 Physical and Magical Resistance Rating |
Arcane Studies
|
Rank 1 +2 Concentration and Spellcraft, +1 Use Magic DeviceRank 2 +4 Concentration and Spellcraft, +2 Use Magic DeviceRank 3 +6 Concentration and Spellcraft, +3 Use Magic Device. Rank 3: +5 Spell Power of your Draconic Heritage and +5 Universal Spell Power |
| Enhancement | Description |
|---|---|
Draconic Presence
|
Rank 1 +1 Breath Weapon DCsRank 2 +2 Breath Weapon DCsRank 3 +3 Breath Weapon DCs. Rank 3: Immunity to Fear |
Draconic Rage
|
You may now cast spells while raging. |
Attune the Arcane
|
Draconic Destiny Mantle: Offensive spells you cast deal an additional 1d6+6 bonus damage per Caster Level in the elemental damage of your Draconic Bloodline. This has a cooldown of 5 seconds. |
Coalescence
|
Rank 1 You bypass the first 5 points of Energy Resistance with your spells.Rank 2 You bypass the first 10 points of Energy Resistance with your spells.Rank 3 You bypass the first 15 points of Energy Resistance with your spells. Rank 3: +5 Spell Power of your Draconic Heritage element and +5 Universal Spell Power |
Conduit
|
Double the Implement bonus of Quarterstaves you wield. |
| Enhancement | Description |
|---|---|
Scales of the Dragon
|
Activate this to shroud yourself in the Scales of a Dragon temporarily. This has two components - firstly, it absorbs 15 points of damage per Character Level in ablative protection. Secondly, it shields you from 50% of the Elemental Damage of your dragon type. The Elemental Damage shield will persist even if the ablative protection is depleted. |
Daunting Roar
|
Breath Weapons (including your Dragon Breath Epic Strike) have a 25% chance to paralyze enemies caught within them with fear for 6 seconds with no save. This can only affect each monster once - once they have been feared successfully, successive attempts will fail. Enemies that are immune to fear are immune to this effect. |
Inevitable
|
Your Attune the Arcane Destiny Mantle now instead applies a Damage Over Time effect that deals its full damage 3 additional times after application, for a total of 4 ticks of damage beyond the first, application damage. |
Arcane Spellsword
|
Rank 1 +1 bonus Imbue DiceRank 2 +2 bonus Imbue DiceRank 3 +3 bonus Imbue Dice |
Draconic Spell Focus
|
Select a Spell School to enhance. Rank 1 Rank 2 Rank 3 |
| Enhancement | Description |
|---|---|
Pull from the Wellspring
|
Wellspring of Power's duration is doubled. When you activate it, you gain +10 Temporary Spell Points per Character Level that last for the full, doubled duration. |
Improve Dragon Breath
|
Improve your Dragon Breath Epic Strike! |
Dragonspeed
|
Your Attune the Arcane Destiny Mantle now grants you a 10% Spell Cooldown Reduction, the Mobile Spellcasting feat, and a 30% Enhancement bonus to Movement Speed. |
Epic Improved Metamagic
|
Select a Metamagic to improve. Rank 1 Rank 2 Rank 3 |
Epic Improved Metamagic
|
Select a Metamagic to improve. Rank 1 Rank 2 Rank 3 |
| Enhancement | Description |
|---|---|
Bring About Destruction
|
+10 Spell Power of your Draconic Element, +10 Universal Spell Power. Your Eladar's Electric Surge, Niac's Biting Cold, Burning Blood, Enervation, and Venom Concentration spells now stack two additional times. |
Ruin Intensified
|
Your Ruin and Greater Ruin now apply a secondary burst of damage based on your Draconic Bloodline. This scales with the appropriate Spell Power. |
Dragonform
|
Epic Moment: Activate this ability to take on the aspect of your Draconic Bloodline. For 30 seconds, you gain the following: You become immune to elemental damage of your Draconic Bloodline. If you are an Undead and aligned with Shadow Dragons, this does not apply to you. You gain DR/100- and your Hit Points begin to regenerate at a fast rate. Your spells gain a 50% cost reduction. Your spells have a chance to turn a non-boss enemy to gold permanently, adding them to your hoard, with no save. |
Spread your Wings
|
Draconic wings sprout from you and propel you forward a moderate distance. |
Enhanced Draconic Spell Focus
|
Rank 1 +1 Spell DCsRank 2 +2 Spell DCsRank 3 +3 Spell DCs |