| Enhancement | Description |
|---|---|
Knife Expertise
|
You gain +1 to hit and damage with daggers, kukris, and throwing daggers. |
Knife Juggler
|
You gain +5% to attack speed with throwing daggers. You gain the benefit of the Deflect Arrows feat, knocking aside one incoming projectile that would have struck you every 6 seconds. |
Quick Reflexes
|
You gain Quickdraw as a bonus feat. You gain +5% Doublestrike and +5% Doubleshot. |
Plays With Knives
|
You gain a +1 Competence bonus to Critical Damage Multiplier with Daggers, Kukris, and Throwing Daggers. Daggers and Throwing Daggers also gain a +1 Competence bonus to Critical Threat Range. |
Vistani Fortune
|
Passive: You gain +10 Physical Resistance Rating and Magical Resistance Rating. Activate to gain one random Vistani fortune. - Coins: You gain 5% Doublestrike and 5% Doubleshot for 60 seconds. - Glyphs: You gain 10 Physical Resistance Rating and 20 Magical Resistance Rating for 60 seconds. - Stars: You gain +2 to all ability scores for 60 seconds. - Swords: You gain 15 Melee Power and Ranged Power for 60 seconds. |
Blade Master
|
You gain +2 to all ability scores. You gain +5% attack speed when using daggers, kukris or throwing daggers. You gain 20 Melee Power and 20 Ranged Power. |
| Enhancement | Description |
|---|---|
Vistani Knife Training I
|
When using a dagger in each hand, you now fight in melee using the Vistani style with both daggers held point down. You gain +1 to hit and damage with daggers, kukris, and throwing daggers. |
Undead Hunter
|
You resist evil influences particularly well, gaining +2 bonus to saving throws against spells and effects produced by evil creatures. Undead are automatically considered a Favored Enemy for you. |
Mist Stalker I
|
You gain 25% negative energy absorption. You gain +3 Physical Resistance Rating and Magical Resistance Rating. |
Acrobatic
|
Rank 1 +1 to Balance, Jump, and Tumble.Rank 2 +2 to Balance, Jump, and Tumble.Rank 3 +3 to Balance, Jump, and Tumble. +1 to Reflex saving throws. |
Rapid Slash
|
Dagger or Kukri Melee Attack. You gain a +20% Morale bonus to doublestrike for 10 seconds. (Taking this ability also gives you Rapid Throw, the ranged version that requires a throwing knife.) |
| Enhancement | Description |
|---|---|
Vistani Knife Training II
|
You gain +1 to hit and +2 damage with daggers, kukris, and throwing daggers. |
Bleeding Cuts
|
When you score a vorpal hit with a dagger, kukri, or throwing knife you add a stack of Blood of Vengeance to your opponent. - Blood of Vengeance: You deal 1d6 damage per two seconds for 30 seconds. This damage scales with 200% Melee Power. This stacks up to 10 times, with new stacks refreshing the duration. |
Mist Stalker II
|
You gain +2 to Will saving throws. You gain +3 Physical Resistance Rating and Magical Resistance Rating. |
Weapon Versatility
|
Your dagger, kukri, and throwing dagger attacks use the higher of Melee Power or Ranged Power. |
Haste Boost
|
Rank 1 Activate to gain a +10% Action Boost bonus to attack speed for 20 seconds.Rank 2 Activate to gain a +20% Action Boost bonus to attack speed for 20 seconds.Rank 3 Activate to gain a +30% Action Boost bonus to attack speed for 20 seconds. |
| Enhancement | Description |
|---|---|
Vistani Knife Training III
|
You gain +1 to hit and +1 damage with daggers, kukris, and throwing daggers. |
Fan of Knives
|
On activation: You throw a hail of throwing knives in a cone in front of you. Enemies caught in the cone take 1d8 damage per character level of damage and take one stack of Blood of Vengeance. This damage scales with 200% of the higher of Melee or Ranged Power. |
Mist Stalker III
|
You are immune to Fear effects. You gain +3 Physical Resistance Rating and Magical Resistance Rating. |
Deadly Blades
|
Your daggers, kukris, and throwing knives do an additional +1(W) of damage. You are centered when fighting with daggers and kukris. |
Ability Score
|
Choose an ability to improve |
| Enhancement | Description |
|---|---|
Vistani Knife Training IV
|
You gain +1 to hit and +2 damage with daggers, kukris, and throwing daggers. |
Celerity
|
You gain 5% doublestrike and doubleshot. |
Mist Stalker IV
|
You are immune to energy drain. You gain +3 Physical Resistance Rating and Magical Resistance Rating. |
Choose One:
|
Choose a dagger style to specialize in: |
Ability Score
|
Choose an ability to improve: |
| Enhancement | Description |
|---|---|
Vistani Knife Training V
|
You gain +3 to hit and +3 damage with daggers, kukris and throwing daggers. |
Throw or Hold the Grudge
|
Gain a powerful throw ability or increase your hit points by holding a grudge |
Mist Stalker V
|
Activate to gain +20% Dodge and Maximum Dodge, +30 PRR, and +30 MRR for 20 seconds. |
Blessed Blades
|
Dagger or Kukri Melee Attack: Applies one stack of Blood of Vengeance. Your equipped daggers gain a stacking +10 Enhancement bonus for 10 seconds. They also gain Silver, Good, and Ghost Touch. (Taking this ability also gives you Blessed Knives, the ranged version that requires a throwing dagger.) |
Vendetta
|
Activate to gain a unique +1 Critical Threat Range and +1 Critical damage multiplier to your equipped daggers, kukris, or throwing dagger for 15 seconds. |