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Bladeforged
Eladrin Chaosmancer
Dhampir Dark Bargainer
Deep Gnome
Duergar Mindcleaver
Morninglord
Purple Dragon Knight
Razorclaw Shifter
Tiefling Scoundrel
Aasimar: Scourge of the Dead
Shadar-kai
Tabaxi Trailblazer
Razorclaw Shifter
Iconic Enhancement Tree

Razorclaw Shifter

Hone Claws 0/3
Hone Claws
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 to Attack with Handwraps
Hunt & Track 0/3
Hunt & Track
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 Spot, Listen, and Intimidate
Extend Shifting 0/3
Extend Shifting
Ranks: 3 Cost: 1 AP Requires: 1 AP
Your Shifting and Barbarian rages lasts 25% longer.
Hardy Shifting 0/3
Hardy Shifting
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 Constitution while Shifting or Raging.
Self-Reliant 0/3
Self-Reliant
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 to Will Saving Throws
Sharper Claws 0/1
Sharper Claws
Ranks: 1 Cost: 2 AP Requires: 5 AP
While Raging with Handwraps, you bypass Piercing and Slashing DR.
Natural Armor 0/3
Natural Armor
Ranks: 3 Cost: 1 AP Requires: 5 AP
+2 Natural Armor
Howl 0/1
Howl
Ranks: 1 Cost: 2 AP Requires: 5 AP
Release a mighty howl, granting nearby allies +2 Action Boost bonus to Attack, plus an additional 2 per 5 character levels you have for 20 seconds.
Magic Fang 0/1
Magic Fang
Ranks: 1 Cost: 1 AP Requires: 5 AP
Increases the Enhancement Bonus of the target's natural weapon by 1, plus 1 per five caster levels. An item can have only one temporary item enchantment at a time. Only works on players, hirelings, or pets, and only if they are Animals, Vermin, Magical Beasts, Dragons, or Fey. Equipping a new weapon cancels the effect. This can be cast while Raging.
Shred 0/1
Shred
Ranks: 1 Cost: 2 AP Requires: 5 AP
Handwrap Attack: Requires equipped Handwraps. Make an attack similar to the Druid spell Shred:

This attack may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. Fortitude save negates.

Sunder vs Fortitude DC: 10 + Half Character Level + Highest of Wisdom or Strength + Sunder Bonuses.
Destructive Shifting 0/1
Destructive Shifting
Ranks: 1 Cost: 1 AP Requires: 10 AP
While under the effects of Razorclaw Shift, you gain Improved Destruction, +2 to Hit and Damage with Handwraps, and trip enemies for 2 seconds on a Vorpal hit. Your Iconic Rage now Uncenters you. You are now immune to Fatigue, including Fatigue from Shifting.
Pounce 0/3
Pounce
Ranks: 3 Cost: 1 AP Requires: 10 AP
Rush forward and attack with your claws, dealing damage to targets near you where you land.
Stronger Howl 0/1
Stronger Howl
Ranks: 1 Cost: 1 AP Requires: 10 AP
When you Howl, nearby enemies take -2 to Armor Class, minus an additional 2 per 5 Character Levels you have for 20 seconds.
Second Claw 0/3
Second Claw
Ranks: 3 Cost: 1 AP Requires: 10 AP
+3% chance to make offhand attacks
Favored Enemy 0/1
Favored Enemy
Ranks: 1 Cost: 2 AP Requires: 10 AP
Select a Favored Enemy
Overwhelming Shifting 0/1
Overwhelming Shifting
Ranks: 1 Cost: 1 AP Requires: 15 AP
While under the effects of Razorclaw Shift, you gain +2 to Hit and Damage with Handwraps and a +1 Primal bonus to Critical Multiplier with Handwraps.
True Hunter 0/1
True Hunter
Ranks: 1 Cost: 2 AP Requires: 15 AP
You gain +2 to Saves vs. Enchantments and Illusions, Freedom of Movement, and +10 to Spot.
Relentless Onslaught 0/1
Relentless Onslaught
Ranks: 1 Cost: 2 AP Requires: 15 AP
Handwrap Attack: Requires equipped Handwraps. Make an attack similar to the Druid spell Relentless Onslaught:

Perform a melee attack that knocks your target down for 4 seconds. For up to 20 seconds afterwards, as long as the target stays down, every successful hit against the target has a 30% chance of knocking it down again.
Core Enhancements
Extra Shifting 0/1
Extra Shifting
Ranks: 1 Cost: 1 AP
+1 Rage uses per rest. (You expend Rage uses to activate your Shifting).
Ability Score 0/1
Ability Score
Ranks: 1 Cost: 2 AP
Select an Ability Score to boost
Extra Shifting 0/1
Extra Shifting
Ranks: 1 Cost: 1 AP
+2 Rage uses per rest.
Ability Score 0/1
Ability Score
Ranks: 1 Cost: 2 AP
Select an Ability Score to boost
Regenerating Shift 0/1
Regenerating Shift
Ranks: 1 Cost: 1 AP
You regenerate 1 Rage use every 90 seconds.
Core Enhancements
Enhancement Description
Extra Shifting Extra Shifting
+1 Rage uses per rest. (You expend Rage uses to activate your Shifting).
AP Cost
1
Ranks
1
Progression
0
Ability Score Ability Score
Select an Ability Score to boost
Constitution+1 Constitution
Dexterity+1 Dexterity
Strength+1 Strength
AP Cost
2
Ranks
1
Progression
0
Prereqs
Extra Shifting
Extra Shifting Extra Shifting
+2 Rage uses per rest.
AP Cost
1
Ranks
1
Progression
0
Prereqs
Ability Score
Ability Score Ability Score
Select an Ability Score to boost
Constitution+1 Constitution
Dexterity+1 Dexterity
Strength+1 Strength
AP Cost
2
Ranks
1
Progression
0
Prereqs
Extra Shifting
Regenerating Shift Regenerating Shift
You regenerate 1 Rage use every 90 seconds.
AP Cost
1
Ranks
1
Progression
0
Prereqs
Ability Score
Tier 1
Enhancement Description
Hone Claws Hone Claws
Rank 1
+1 to Attack with Handwraps
Rank 2
+2 to Attack with Handwraps
Rank 3
+3 to Attack with Handwraps
AP Cost
1
Ranks
3
Progression
1
Hunt & Track Hunt & Track
Rank 1
+1 Spot, Listen, and Intimidate
Rank 2
+2 Spot, Listen, and Intimidate
Rank 3
+3 Spot, Listen, and Intimidate
AP Cost
1
Ranks
3
Progression
1
Extend Shifting Extend Shifting
Rank 1
Your Shifting and Barbarian rages lasts 25% longer.
Rank 2
Your Shifting and Barbarian rages lasts 50% longer.
Rank 3
Your Shifting and Barbarian rages lasts 75% longer.
AP Cost
1
Ranks
3
Progression
1
Hardy Shifting Hardy Shifting
Rank 1
+1 Constitution while Shifting or Raging.
Rank 2
+2 Constitution while Shifting or Raging.
Rank 3
+3 Constitution while Shifting or Raging.
AP Cost
1
Ranks
3
Progression
1
Self-Reliant Self-Reliant
Rank 1
+1 to Will Saving Throws
Rank 2
+2 to Will Saving Throws
Rank 3
+3 to Will Saving Throws
AP Cost
1
Ranks
3
Progression
1
Tier 2
Enhancement Description
Sharper Claws Sharper Claws
While Raging with Handwraps, you bypass Piercing and Slashing DR.
AP Cost
2
Ranks
1
Progression
5
Natural Armor Natural Armor
Rank 1
+2 Natural Armor
Rank 2
+4 Natural Armor
Rank 3
+6 Natural Armor
AP Cost
1
Ranks
3
Progression
5
Howl Howl
Release a mighty howl, granting nearby allies +2 Action Boost bonus to Attack, plus an additional 2 per 5 character levels you have for 20 seconds.
AP Cost
2
Ranks
1
Progression
5
Magic Fang Magic Fang
Increases the Enhancement Bonus of the target's natural weapon by 1, plus 1 per five caster levels. An item can have only one temporary item enchantment at a time. Only works on players, hirelings, or pets, and only if they are Animals, Vermin, Magical Beasts, Dragons, or Fey. Equipping a new weapon cancels the effect. This can be cast while Raging.
AP Cost
1
Ranks
1
Progression
5
Shred Shred
Handwrap Attack: Requires equipped Handwraps. Make an attack similar to the Druid spell Shred:

This attack may reduce the target's Armor Class by 4 for a short time. Some creatures may be immune to the sunder effect. Fortitude save negates.

Sunder vs Fortitude DC: 10 + Half Character Level + Highest of Wisdom or Strength + Sunder Bonuses.
AP Cost
2
Ranks
1
Progression
5
Tier 3
Enhancement Description
Destructive Shifting Destructive Shifting
While under the effects of Razorclaw Shift, you gain Improved Destruction, +2 to Hit and Damage with Handwraps, and trip enemies for 2 seconds on a Vorpal hit. Your Iconic Rage now Uncenters you. You are now immune to Fatigue, including Fatigue from Shifting.
AP Cost
1
Ranks
1
Progression
10
Pounce Pounce
Rank 1
Rush forward and attack with your claws, dealing damage to targets near you where you land.
Rank 2
Rush forward and attack with your claws, dealing damage to targets near you when you land.
Rank 3
Rush forward and attack with your claws, dealing damage to targets near you when you land.
AP Cost
1
Ranks
3
Progression
10
Stronger Howl Stronger Howl
When you Howl, nearby enemies take -2 to Armor Class, minus an additional 2 per 5 Character Levels you have for 20 seconds.
AP Cost
1
Ranks
1
Progression
10
Prereqs
Howl
Second Claw Second Claw
Rank 1
+3% chance to make offhand attacks
Rank 2
+6% chance to make offhand attacks
Rank 3
+10% chance to make offhand attacks
AP Cost
1
Ranks
3
Progression
10
Favored Enemy Favored Enemy
Select a Favored Enemy
Favored Enemy: AnimalYou receive the Favored Enemy: Animal feat: You receive a damage bonus when attacking animals.
Favored Enemy: FeyYou receive the Favored Enemy: Fey feat: You receive a damage bonus when attacking fey creatures.
Favored Enemy: Magical BeastYou receive the Favored Enemy: Magical Beast feat: You receive a damage bonus when attacking magical beasts.
Favored Enemy: PlantYou receive the Favored Enemy: Plant feat: You receive a damage bonus when attacking plants.
Favored Enemy: ReptilianYou receive the Favored Enemy: Reptilian feat: You receive a damage bonus when attacking reptiles and reptilian creatures.
Favored Enemy: VerminYou receive the Favored Enemy: Vermin feat: You receive a damage bonus when attacking vermin.
AP Cost
2
Ranks
1
Progression
10
Tier 4
Enhancement Description
Overwhelming Shifting Overwhelming Shifting
While under the effects of Razorclaw Shift, you gain +2 to Hit and Damage with Handwraps and a +1 Primal bonus to Critical Multiplier with Handwraps.
AP Cost
1
Ranks
1
Progression
15
Prereqs
Destructive Shifting
True Hunter True Hunter
You gain +2 to Saves vs. Enchantments and Illusions, Freedom of Movement, and +10 to Spot.
AP Cost
2
Ranks
1
Progression
15
Relentless Onslaught Relentless Onslaught
Handwrap Attack: Requires equipped Handwraps. Make an attack similar to the Druid spell Relentless Onslaught:

Perform a melee attack that knocks your target down for 4 seconds. For up to 20 seconds afterwards, as long as the target stays down, every successful hit against the target has a 30% chance of knocking it down again.
AP Cost
2
Ranks
1
Progression
15