| Enhancement | Description |
|---|---|
Halfling Luck
|
+1 to all Saving Throws |
Halfling Dexterity
|
+1 Dexterity |
Halfling Luck
|
+1 to all Saving Throws |
Halfling Dexterity
|
+1 Dexterity |
Halfling Luck
|
+1 to all Saving Throws |
| Enhancement | Description |
|---|---|
Jorasco Dragonmark Focus
|
Rank 1 +1 dragonmark use per day, +1 HealRank 2 +2 dragonmark use per day, +2 HealRank 3 +3 dragonmark use per day, +3 Heal |
Stealthy
|
Rank 1 +1 Hide and Move SilentlyRank 2 +2 Hide and Move SilentlyRank 3 +3 Hide and Move Silently. Thrown attacks you perform while sneaking deal +1\ damage. |
Acrobatic
|
Rank 1 +1 Balance, Jump, and Tumble. +2 Armor Class while tumbling.Rank 2 +2 Balance, Jump, and Tumble. +4 Armor Class while tumbling.Rank 3 +3 Balance, Jump, and Tumble. +6 Armor Class while tumbling. |
Halfling Cunning
|
Rank 1 +1 Bluff skill and to hit while performing Sneak Attacks.Rank 2 +2 Bluff skill and to hit while performing Sneak Attacks.Rank 3 +3 Bluff skill and to hit while performing Sneak Attacks. |
Bold
|
Rank 1 You overcome fear quickly - fear and shaken effects are removed from you after 12 seconds.Rank 2 You overcome fear quickly - fear and shaken effects are removed from you after 6 seconds.Rank 3 You overcome fear quickly - fear and shaken effects are removed from you after 3 seconds. |
| Enhancement | Description |
|---|---|
Lesser Dragonmark of Healing
|
Lesser Dragonmark Spell: Cure Serious Wounds. (Positive energy is channeled to heal serious wounds of your target or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 15. Undead who make a successful Will save reduce the damage by half.) |
Break Out The Leeches
|
Lesser Dragonmark Spell: Positive Energy Leeches. (Removes one negative level, one poison, and one disease from your living target once every 3 seconds. Duration is equal to your Heal skill.) |
Nimble Reaction
|
Rank 1 +1 Armor Maximum Dexterity Bonus and Maximum Dodge BonusRank 2 +2 Armor Maximum Dexterity Bonus and Maximum Dodge BonusRank 3 +3 Armor Maximum Dexterity Bonus and Maximum Dodge Bonus |
Halfling Guile
|
+1 Sneak Attack die (Sneak Attacks work as long as the monster you attack isn't focused on you.) |
Heroic Companion
|
Rank 1 Action Boost: Grants an ally +0.25\ and +2 to hit and saving throws.Rank 2 Action Boost: Grants an ally +0.5\, +4 to hit and saving throws, and +2% Dodge.Rank 3 Action Boost: Grants an ally +1\, +6 to hit and saving throws, +4% Dodge, and +10 Physical Resistance Rating. |
| Enhancement | Description |
|---|---|
Greater Dragonmark of Healing
|
Greater Dragonmark Spell: Heal. (Channels powerful positive energy into a target to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half.) |
Skillful Thrower
|
You gain +2 to hit and damage while using a throwing weapon. |
Improved Dodge
|
Rank 1 +1% Dodge when wearing light or no armor.Rank 2 +2% Dodge when wearing light or no armor.Rank 3 +3% Dodge when wearing light or no armor. |
Halfling Guile
|
+1 Sneak Attack die (Sneak Attacks work as long as the monster you attack isn't focused on you.) |
| Enhancement | Description |
|---|---|
Master Thrower
|
You gain a +1 Competence bonus to the Critical Threat Range of returning thrown weapons. |
Halfling Agility
|
Up to once per second when you are hit, you gain 1% dodge until you are missed. This effect can stack up to 5 times. |
Halfling Guile
|
+1 Sneak Attack die (Sneak Attacks work as long as the monster you attack isn't focused on you.) |