| Enhancement | Description |
|---|---|
Holy Bastion
|
You gain +1 Hit Point and 1 Positive Energy Spell Power for each action point you spend in this tree. Each Sacred Defender Core Ability you possess grants +2% Fortification. |
Sacred Defense
|
Defensive Combat Stance: +10 Physical and Magical Resistance Rating +150% bonus to threat generation. Cannot become Raged while Sacred Defense is active. |
Divine Righteousness
|
Channel Divinity: You gain temporary hit points equal to your Charisma score and a 200% bonus to threat generation for 60 seconds. |
Redemption
|
The following spells are added to the Paladin spell list: Level 2: Raise Dead Level 3: Resurrection Level 4: True Resurrection Passive: You gain +5 to Physical and Magical Resistance Rating. |
Glorious Stand
|
+25 Positive Healing Amplification +3 Lay on Hands charges +10% Sacred bonus to Maximum Hit Points +5 to Physical and Magical Resistance Rating |
Eternal Defender
|
Passive: You gain +2 Charisma, +2 Constitution, +10 to Physical and Magical Resistance Rating, +100% Melee Threat, and your range of unconsciousness extends by 250 hitpoints. Toggle: While Eternal Defender is active, if you drop below 0 hit points but are not killed, two uses of Turn Undead are immediately expended and you receive a reactive heal for 250 points of Positive Energy healing. |
| Enhancement | Description |
|---|---|
Item Defense
|
Rank 1 You have a 25% chance to negate potential item wear.Rank 2 You have a 50% chance to negate potential item wear.Rank 3 You have a 75% chance to negate potential item wear. |
Extra Lay on Hands
|
Rank 1 +1 Lay on Hands use per restRank 2 +2 Lay on Hands use per restRank 3 +3 Lay on Hands use per rest |
Improved Sacred Defense
|
Improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Armor Mastery
|
Rank 1 +1 Armor Class and Armor Maximum Dexterity Bonus.Rank 2 +2 Armor Class and Armor Maximum Dexterity Bonus.Rank 3 +3 Armor Class and Armor Maximum Dexterity Bonus. |
Commanding Presence
|
Rank 1 +2 Physical Resistance Rating and +50% Melee Threat.Rank 2 +4 Physical Resistance Rating and +100% Melee Threat.Rank 3 +6 Physical Resistance Rating and +150% Melee Threat. |
| Enhancement | Description |
|---|---|
Instinctive Defense
|
Improves the Armor Class bonuses you receive from shields or armor. Rank 1 You take 5% less damage when struck while helpless.Rank 2 You take 10% less damage when struck while helpless.Rank 3 You take 15% less damage when struck while helpless. |
Bulwark Aura
|
Rank 1 Your Aura now grants an additional +1 Armor Class.Rank 2 Your Aura now grants an additional +3 Armor Class.Rank 3 Your Aura now grants an additional +5 Armor Class. |
Improved Sacred Defense
|
Improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Shield Mastery
|
Rank 1 +5% Shield Armor Class and +1 Tower Shield Maximum Dexterity Bonus.Rank 2 +10% Shield Armor Class and +2 Tower Shield Maximum Dexterity Bonus.Rank 3 +15% Shield Armor Class and +3 Tower Shield Maximum Dexterity Bonus. |
Defense Boost
|
Rank 1 Activate to gain a +5 Action Boost bonus to Armor Class , Physical Resistance Rating and Magical Resistance Rating for 20 seconds.Rank 2 Activate to gain a +10 Action Boost bonus to Armor Class , Physical Resistance Rating and Magical Resistance Rating for 20 seconds.Rank 3 Activate to gain a +15 Action Boost bonus to Armor Class, Physical Resistance Rating and Magical Resistance Rating for 20 seconds. |
| Enhancement | Description |
|---|---|
Resistance Aura
|
Rank 1 Your Aura now grants an additional +1 to Saving Throws.Rank 2 Your Aura now grants an additional +2 to Saving Throws.Rank 3 Your Aura now grants an additional +3 to Saving Throws. |
Improved Sacred Defense
|
Improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Greater Sacred Defense
|
Further improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Charisma or Constitution
|
+1 Charisma or Constitution |
| Enhancement | Description |
|---|---|
Reinforced Defense
|
Improves the Armor Class bonuses you receive from shields or armor. Rank 1 Rank 2 Rank 3 |
Spellshield Aura
|
Rank 1 Your Aura now also grants a +2 Sacred bonus to Spell Resistance.Rank 2 Your Aura now also grants a +4 Sacred bonus to Spell Resistance.Rank 3 Your Aura now also grants a +6 Sacred bonus to Spell Resistance. |
Swift Defense
|
Sacred Defense grants a 10% Action Boost bonus to Movement Speed. |
Greater Sacred Defense
|
Further improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Charisma or Constitution
|
+1 Charisma or Constitution |
| Enhancement | Description |
|---|---|
Reinforced Defense
|
Improves the Armor Class bonuses you receive from shields or armor. Rank 1 Rank 2 Rank 3 |
Defensive Smiting
|
Rank 1 You gain +10 to Physical and Magical Resistance Rating.You gain 1 additional use of Lay On Hands. In addition, while you are actively blocking with a shield, enemies that attack you will take 3d4 Light Damage. Rank 2 You gain +15 to Physical and Magical Resistance Rating.You gain 2 additional uses of Lay On Hands. In addition, while you are actively blocking with a shield, enemies that attack you will take 4d4 Light Damage. Rank 3 You gain +25 to Physical and Magical Resistance Rating.You gain 3 additional uses of Lay On Hands. In addition, while you are actively blocking with a shield, enemies that attack you will take 5d4 Light Damage. |
Divine Revelation
|
Rank 1 Improves your Aura of Courage. Your Aura of Courage now grants +1 additional Armor Class, +1 additional Saving Throws, and +1 additional Spell Resistance. In addition, you personally also gain 100 HP.Rank 2 Improves your Aura of Courage. Your Aura of Courage now grants +2 additional Armor Class, +2 additional Saving Throws, and +2 additional Spell Resistance. In addition, you personally also gain 100 HP.Rank 3 Improves your Aura of Courage. Your Aura of Courage now grants +3 additional Armor Class, +3 additional Saving Throws, and +3 additional Spell Resistance. In addition, you personally also gain 100 HP. |
Greater Sacred Defense
|
Further improves your Sacred Defense stance. Rank 1 Rank 2 Rank 3 |
Sacred Shield
|
You have a +10% Exceptional bonus to Armor Class, as well as +12 Spell Resistance and are protected from Magic Missiles. |