| Enhancement | Description |
|---|---|
Improved Healing Hands
|
+1 use of Healing Hands per rest. |
Ability Score Improvement
|
|
Stronger Bonds
|
Bond of the Scourge now grants you Ghost Touch on all weapon attacks. |
Ability Score Improvement
|
|
Strongest Bonds
|
+2 uses of Healing Hands per rest. |
| Enhancement | Description |
|---|---|
Scourge Weapons
|
You gain proficiency with Clubs, Light Maces, Heavy Maces, and Morningstars. If you are Good, any of these weapons you wield are considered Good. |
Counsel
|
Rank 1 +1 to Heal, Listen, and SpotRank 2 +1 to Heal, Listen, and SpotRank 3 +1 to Heal, Listen, and Spot |
True Resilience: Scourge
|
Rank 1 +1 to Fortitude Saving Throws.Rank 2 +1 to Fortitude Saving Throws.Rank 3 +1 to Fortitude Saving Throws. |
Bold
|
Rank 1 You overcome fear quickly - fear and shaken effects are removed from you after 12 seconds.Rank 2 You overcome fear quickly - fear and shaken effects are removed from you after 6 seconds.Rank 3 You overcome fear quickly - fear and shaken effects are removed from you after 3 seconds. |
Aasimar Improved Recovery
|
+20 Positive Healing Amplification |
| Enhancement | Description |
|---|---|
Improved Scourge Weapons
|
You gain 5% Doublestrike. If you have the Two Weapon Fighting feat, this grants the Oversized Two Weapon Fighting feat. |
Arcanum
|
Rank 1 +25 spell points and +1 spell penetration.Rank 2 +50 spell points and +2 spell penetration.Rank 3 +100 spell points and +3 to spell penetration |
Divine Purpose
|
You gain the furious aura of the Scourge of the Undead. For one minute, your weapon attacks deal 3d6 extra Light damage that scales with the higher of your Melee or Ranged Power. On Vorpal, enemies are Blinded. You must have Bond of the Scourge active in order to use this skill. You may use this once per rest, and an extra time for every Divine Charge you have. |
Divine Resolve
|
Rank 1 +1 Constitution while your Divine Purpose or Ascendant Bond are active.Rank 2 +2 Constitution while your Divine Purpose or Ascendant Bond are active.Rank 3 +3 Constitution while your Divine Purpose or Ascendant Bond are active. |
| Enhancement | Description |
|---|---|
Greater Scourge Weapons
|
+2 Melee and Ranged Power. While dual-wielding Clubs, Light Maces, Heavy Maces, or Morningstars, you gain 5% chance to make off-hand attacks. |
Strike Down
|
Rank 1 Melee Attack: On hit: Deals 1d4+4 per Character Level (scales with 100% Melee Power) in Positive Damage to Undead creatures.Rank 2 Melee Attack: On hit: Deals 1d4+4 per Character Level (scales with 100% Melee Power) in Positive Damage to Undead creatures.Rank 3 Melee Attack: On hit: Deals 1d4+4 per Character Level (scales with 100% Melee Power) in Positive Damage to Undead creatures. |
Divine Charges
|
Rank 1 +1 Divine Charge, allowing you to use your Divine Purpose more times per rest.Rank 2 +2 Divine Charges, allowing you to use your Divine Purpose more times per rest.Rank 3 +3 Divine Charges, allowing you to use your Divine Purpose more times per rest. |
Blessings
|
Rank 1 +10 Positive Spell PowerRank 2 +20 Positive Spell PowerRank 3 +30 Positive Spell Power |
Aasimar Improved Recovery
|
+20 Positive Healing Amplification |
| Enhancement | Description |
|---|---|
Destroyer of the Dead
|
+4 Melee and Ranged Power. Clubs, Light Maces, Heavy Maces, and Morningstars you wield gain a +1 Sacred Bonus to Critical Multiplier. |
Ascendant Bond: Scourge
|
Form Toggle: Costs 30sp to enable. All bonuses from this skill are removed if this or your Bond Feat are toggled off. When this stance is enabled, you gain +1 to Hit and Damage, 1% Doubleshot, and 1% Doublestrike. After 20 seconds of this stance being active, these bonuses double. After 40 seconds of this stance being active, you also gain a 10% Action Boost Bonus to Attack Speed, 10% Action Boost bonus to Melee Power, and 5% Action Boost bonus to Ranged Power, but you take your Character Level in Light damage every second until the stance is toggled off. After 60 seconds of this stance being active, all of your bonuses from this stance double once more, but you take one stack of Vulnerability every second. After 70 seconds of this stance being active, your movement speed will drop dramatically. After 75 seconds of this stance being active, you can no longer contain the radiance within, and it will consume you. You must have Bond of the Scourge active to use its Ascendant Bond. This is not compatible with other major Form toggles, such as Wild Shape or Celestial Spirit. |
Aasimar Improved Recovery
|
+20 Positive Healing Amplification |