34 spells · save DCs from Wisdom Sacred Fist overview
| Name | SP | Description | |
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| Abjuration 3 | |||
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Lionheart | 10 | Imbues a single ally with great bravery, making them immune to fear. |
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Protection from Evil | 10 | At your touch, a magical barrier is created that wards a target from attacks by evil creatures, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. |
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Resistance | 5 | Grants a +1 resistance bonus to saves (+2 at 6th level, +3 at 9th) |
| Conjuration 3 | |||
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Cure Light Wounds | 6 | Positive energy is channeled to heal light wounds of your target or damage undead for 3 to 8 hit points plus an additional 1 for every caster level up to caster level 5. |
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Lesser Restoration | 10 | Dispels magical effects reducing one of an ally's ability scores, eliminates fatigue, and improves exhaustion to fatigue. |
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Seek Eternal Rest | 5 | Grants the caster a +4 sacred bonus to level for the purposes of turning undead. |
| Enchantment 1 | |||
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Bless | 10 | You and any allies near you are filled with courage and gain +1 morale bonuses to attack rolls and saves against fear, with an additional +1 per 5 caster levels, max 5 at caster level 20. |
| Evocation 2 | |||
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Divine Favor | 10 | The strength and wisdom of a deity are called upon to grant a +1 luck bonus on weapon attack and damage. |
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Ki Bolt | 10 | You fire a ki blast that deals 1d6 fire and 1d4 force damage per caster level to an opponent, scaling with 300% of your Melee Power. |
| Transmutation 1 | |||
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Virtue | 10 | Grants 10 plus 2 per caster level over 4th (max 20) temporary hit points to an ally. |
| Name | SP | Description | |
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| Abjuration 2 | |||
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Angelskin | 15 | The caster gains a +1 Racial bonus to Physical and Magical Resistance Rating per Caster Level, max 20. |
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Resist Energy | 15 | Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10. |
| Conjuration 1 | |||
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Remove Paralysis | 15 | Frees ally from paralysis and effects of a slow spell. |
| Evocation 2 | |||
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Righteous Command | 30 | Grants the caster a +1 Morale bonus to Melee and Ranged Power per caster level for 1 minute per caster level. |
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Sacred Flame Empowerment | 15 | Upon cast, you are empowered by holy magic, granting you +3 bonus Imbue dice and allowing your critical hits to deal 1d20 Bane damage per bonus Imbue dice, scaling with 100% of your Melee Power. |
| Transmutation 3 | |||
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Bull's Strength | 15 | The affected ally gains strength and power, giving a +4 enhancement bonus to Strength. |
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Eagle's Splendor | 15 | An ally becomes more poised, articulate and personally forceful, giving a +4 enhancement bonus to Charisma. |
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Owl's Wisdom | 15 | Grants an ally a +4 enhancement bonus to wisdom. |
| Name | SP | Description | |
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| Abjuration 3 | |||
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Dispel Magic | 15 | Removes ongoing spells that have been cast on a target. |
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Magic Circle Against Evil | 20 | Casts Protection From Evil on multiple targets, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures. |
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Remove Curse | 20 | Removes all curses on an ally. |
| Conjuration 2 | |||
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Cure Moderate Wounds | 8 | Positive energy is channeled to heal moderate wounds of your target or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 10. |
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Remove Blindness | 20 | Cures blindness in an ally. |
| Enchantment 1 | |||
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Prayer | 20 | Gives special favor to you and any allies near you, giving a +1 luck bonus to allies and a -1 penalty to enemies attack rolls, weapon damage, saves, and skill checks, with this buff and debuff increasing in magnitude by 1 every 5 caster levels - max total of 5 at caster level 20. |
| Evocation 1 | |||
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Incinerating Wave | 20 | Creates an incinerating wave of ki fire. |
| Name | SP | Description | |
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| Abjuration 1 | |||
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Break Enchantment | 25 | Affected allies in an area are freed from harmful enchantments, transmutations, and curses. |
| Conjuration 3 | |||
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Cure Serious Wounds | 12 | Positive energy is channeled to heal serious wounds of your target or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 15. |
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Neutralize Poison | 25 | Detoxifies any sort of venom in an ally, causing him to suffer no additional effects from the poison. |
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Restoration | 25 | Cures all temporary ability damage, restores a single negative level suffered from energy drain, and eliminates fatigue or exhaustion suffered by the ally. |
| Evocation 3 | |||
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Holy Sword | 25 | While you are enchanted with Holy Sword, any weapons in your hands gain +1 to their Enhancement bonus and +1 Competence Bonus to Critical Threat Range and Critical Damage Multiplier. |
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Ki Explosion | 25 | Waves of fire emanate from your body, dealing 4 to 9 fire and force damage per caster level to enemies in your vicinity, scaling with 300% Melee Power. |
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Stalwart Pact | 30 | Grants the target 5 hit points for every caster level and a +2 luck bonus to armor class and saves if the target of the spell falls below 50% hit points. |
| Transmutation 2 | |||
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Death Ward | 25 | Grants an ally immunity to death spells and effects, energy drain, and 50% absorption against negative energy damage. |
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Zeal | 25 | Grants the caster a 10% Sacred bonus to doublestrike and doubleshot for a short duration. |