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Sacred Fist Spells

34 spells · save DCs from Wisdom Sacred Fist overview

Level 1 10

Name SP Description
Abjuration 3
Lionheart 10 Imbues a single ally with great bravery, making them immune to fear.
Protection from Evil 10 At your touch, a magical barrier is created that wards a target from attacks by evil creatures, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures.
Resistance 5 Grants a +1 resistance bonus to saves (+2 at 6th level, +3 at 9th)
Conjuration 3
Cure Light Wounds 6 Positive energy is channeled to heal light wounds of your target or damage undead for 3 to 8 hit points plus an additional 1 for every caster level up to caster level 5.
Lesser Restoration 10 Dispels magical effects reducing one of an ally's ability scores, eliminates fatigue, and improves exhaustion to fatigue.
Seek Eternal Rest 5 Grants the caster a +4 sacred bonus to level for the purposes of turning undead.
Enchantment 1
Bless 10 You and any allies near you are filled with courage and gain +1 morale bonuses to attack rolls and saves against fear, with an additional +1 per 5 caster levels, max 5 at caster level 20.
Evocation 2
Divine Favor 10 The strength and wisdom of a deity are called upon to grant a +1 luck bonus on weapon attack and damage.
Ki Bolt 10 You fire a ki blast that deals 1d6 fire and 1d4 force damage per caster level to an opponent, scaling with 300% of your Melee Power.
Transmutation 1
Virtue 10 Grants 10 plus 2 per caster level over 4th (max 20) temporary hit points to an ally.

Level 2 8

Name SP Description
Abjuration 2
Angelskin 15 The caster gains a +1 Racial bonus to Physical and Magical Resistance Rating per Caster Level, max 20.
Resist Energy 15 Gives an ally an Enhancement bonus against an elemental damage type, reducing that type of damage taken by 10.
Conjuration 1
Remove Paralysis 15 Frees ally from paralysis and effects of a slow spell.
Evocation 2
Righteous Command 30 Grants the caster a +1 Morale bonus to Melee and Ranged Power per caster level for 1 minute per caster level.
Sacred Flame Empowerment 15 Upon cast, you are empowered by holy magic, granting you +3 bonus Imbue dice and allowing your critical hits to deal 1d20 Bane damage per bonus Imbue dice, scaling with 100% of your Melee Power.
Transmutation 3
Bull's Strength 15 The affected ally gains strength and power, giving a +4 enhancement bonus to Strength.
Eagle's Splendor 15 An ally becomes more poised, articulate and personally forceful, giving a +4 enhancement bonus to Charisma.
Owl's Wisdom 15 Grants an ally a +4 enhancement bonus to wisdom.

Level 3 7

Name SP Description
Abjuration 3
Dispel Magic 15 Removes ongoing spells that have been cast on a target.
Magic Circle Against Evil 20 Casts Protection From Evil on multiple targets, granting a +2 deflection bonus to AC and a +2 resistance bonus to saves against attacks from evil creatures.
Remove Curse 20 Removes all curses on an ally.
Conjuration 2
Cure Moderate Wounds 8 Positive energy is channeled to heal moderate wounds of your target or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 10.
Remove Blindness 20 Cures blindness in an ally.
Enchantment 1
Prayer 20 Gives special favor to you and any allies near you, giving a +1 luck bonus to allies and a -1 penalty to enemies attack rolls, weapon damage, saves, and skill checks, with this buff and debuff increasing in magnitude by 1 every 5 caster levels - max total of 5 at caster level 20.
Evocation 1
Incinerating Wave 20 Creates an incinerating wave of ki fire.

Level 4 9

Name SP Description
Abjuration 1
Break Enchantment 25 Affected allies in an area are freed from harmful enchantments, transmutations, and curses.
Conjuration 3
Cure Serious Wounds 12 Positive energy is channeled to heal serious wounds of your target or damage undead for 9 to 24 hit points plus an additional 1 for every caster level up to caster level 15.
Neutralize Poison 25 Detoxifies any sort of venom in an ally, causing him to suffer no additional effects from the poison.
Restoration 25 Cures all temporary ability damage, restores a single negative level suffered from energy drain, and eliminates fatigue or exhaustion suffered by the ally.
Evocation 3
Holy Sword 25 While you are enchanted with Holy Sword, any weapons in your hands gain +1 to their Enhancement bonus and +1 Competence Bonus to Critical Threat Range and Critical Damage Multiplier.
Ki Explosion 25 Waves of fire emanate from your body, dealing 4 to 9 fire and force damage per caster level to enemies in your vicinity, scaling with 300% Melee Power.
Stalwart Pact 30 Grants the target 5 hit points for every caster level and a +2 luck bonus to armor class and saves if the target of the spell falls below 50% hit points.
Transmutation 2
Death Ward 25 Grants an ally immunity to death spells and effects, energy drain, and 50% absorption against negative energy damage.
Zeal 25 Grants the caster a 10% Sacred bonus to doublestrike and doubleshot for a short duration.