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Sorcerer
Sorcerer icon

Sorcerer

Sorcerers are born with the ability to use powerful magic. They have fewer spells than wizards but can cast much faster and more often.

Solo Ability: Challenging.

FieldValue
HP / Level6
Skill Points / Level2 + Intelligence modifier
Play StyleMagic
Spell DC AbilityCharisma

Class Skills

Proficiencies

More Information

Sorcerers can innately cast arcane spells without needing academic training like wizards. They can only perform a fixed number of spells in this way, but they can cast them much faster and can do more damage over time.

Sorcerers, along with Favored Souls, get more spell points than any of the other classes. They also gain more bonus spell points from special magic items. As a result, they can cast more often.

Sorcerers cannot switch spells at taverns or rest shrines. They are able to switch spells but to do so they must undergo a special ritual that can only be done once every few days.

Past Life

Sorcerer

You were a sorcerer in a past life. You occasionally find yourself daydreaming of dragons. Each time you acquire this feat you gain +1 to the DC's of your Evocation spells and gain 20 additional spell points. (These spell points are only available if you are able to cast spells.) This feat can be stacked up to three times.

Variants

Advancement Table

Level BAB Fort Ref Will Special Spell Points 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
1 +0 +0 +0 +2
  • Magical Training
100 2
2 +1 +0 +0 +3 150 3
3 +1 +1 +1 +3 200 4
4 +2 +1 +1 +4 250 4 1
5 +2 +1 +1 +4 300 4 2
6 +3 +2 +2 +5 355 4 2 1
7 +3 +2 +2 +5 415 4 3 2
8 +4 +2 +2 +6 480 4 3 2 1
9 +4 +3 +3 +6 550 4 4 3 2
10 +5 +3 +3 +7 625 4 4 3 2 1
11 +5 +3 +3 +7 705 4 4 4 3 2
12 +6 +4 +4 +8 790 4 4 4 3 2 1
13 +6 +4 +4 +8 880 4 4 4 4 3 2
14 +7 +4 +4 +9 975 4 4 4 4 3 2 1
15 +7 +5 +5 +9 1075 4 4 4 4 4 3 2
16 +8 +5 +5 +10 1180 4 4 4 4 4 3 2 1
17 +8 +5 +5 +10 1290 4 4 4 4 4 3 3 2
18 +9 +6 +6 +11 1405 4 4 4 4 4 3 3 2 1
19 +9 +6 +6 +11 1525 4 4 4 4 4 3 3 3 2
20 +10 +6 +6 +12 1650 4 4 4 4 4 3 3 3 3

Abilities Granted at Every Level

Arcane Lore

Represents your knowledge of the arcane.

Level 1

Increases your maximum spell points by 80, increases your spell critical chance by 5%, and grants Echoes of Power if you drop below 12 spell points.

(Granted automatically by Alchemist, Artificer, Cleric, Druid, Favored Soul, Sorcerer, Warlock, or Wizard level one.)