Dragon Lords are Fighters who commune with a Draconic Soul to gain tactical advantages, powerful Auras, and elemental power on the battlefield. They excel at martial combat and using Tactical Feats for crowd control.
<TextTooltip:IIDString:0:The ability to go through low and mid-level quests by yourself. There are five levels of solo ability: Excellent, Very Good, Good, Challenging, and Experts Only.>Solo Ability<TextTooltip>: Very Good.
| Field | Value |
|---|---|
| HP / Level | 10 |
| Skill Points / Level | 2 + Intelligence modifier |
| Play Style | Melee |
| Spell DC Ability | Undef |
Like regular Fighters, Dragon Lords receive more feats than other classes, but unlike a standard Fighter, some of those feats are Draconic Auras, which channel the power of Dragons to aid them and their allies.
Dragon Lords are able to use a wide variety of weapons, and armor. Dragon Lords may select a Draconic Soul from their enhancements, granting them damage in that color Dragon's element.
You were a Dragon Lord in a past life. Others find you strangely compelling when you speak or take to the battlefield. Each time you acquire this feat you gain +1 Damage with Melee Weapons and +1 Breath Weapon DC. This feat can be stacked up to three times.
| Level | BAB | Fort | Ref | Will | Special |
|---|---|---|---|---|---|
| 1 | +1 | +2 | +0 | +2 |
|
| 2 | +2 | +3 | +0 | +3 |
|
| 3 | +3 | +3 | +1 | +3 | |
| 4 | +4 | +4 | +1 | +4 |
|
| 5 | +5 | +4 | +1 | +4 | |
| 6 | +6 | +5 | +2 | +5 |
|
| 7 | +7 | +5 | +2 | +5 | |
| 8 | +8 | +6 | +2 | +6 |
|
| 9 | +9 | +6 | +3 | +6 | |
| 10 | +10 | +7 | +3 | +7 |
|
| 11 | +11 | +7 | +3 | +7 | |
| 12 | +12 | +8 | +4 | +8 |
|
| 13 | +13 | +8 | +4 | +8 | |
| 14 | +14 | +9 | +4 | +9 |
|
| 15 | +15 | +9 | +5 | +9 | |
| 16 | +16 | +10 | +5 | +10 |
|
| 17 | +17 | +10 | +5 | +10 | |
| 18 | +18 | +11 | +6 | +11 |
|
| 19 | +19 | +11 | +6 | +11 | |
| 20 | +20 | +12 | +6 | +12 |
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Minor Draconic Aura: You have taken on a small aspect of Aussircaex, the frozen foe of Korthos, which is reflected in your leadership. You and allies close to you get a +2 Morale Bonus to Saving Throws. You may only have one Minor Draconic Aura.
Minor Draconic Aura: You have taken on a small aspect of Nevalarich, scourge of the Thunder Peaks, which is reflected in your leadership. You and allies close to you get a +2 Morale Bonus to Attack Rolls. You may only have one Minor Draconic Aura.
Minor Draconic Aura: You have taken on a small aspect of Thraxata, flame of the Thunder Peaks, which is reflected in your leadership. You and allies close to you get a +2 Morale Bonus to Tactical Feat DCs. You may only have one Minor Draconic Aura.
Activate to heal 50% of your Max Hit Points. Can be used once a rest.
Gain an additional use per rest at Fighter levels 4, 8, 12, 16 and 20.
This can be used while you are crowd controlled.
At Fighter level 8, in addition to the heal, the following effects are cleansed from you: Ability damage, Blind, Confusion, Dazed, Dazzled, Deafened, Diseased, Exhausted, Fatigued, Feebleminded, Nauseated, Poisoned, or Stunned.
Major Draconic Aura: You have taken on a significant aspect of Eternity, the Spectral Dragon of Night. You and allies close to you get a +3 Morale Bonus to MRR. You may only have one Major Draconic Aura, which stacks with your Minor Draconic Aura.
Major Draconic Aura: You have taken on a significant aspect of Sinvala the Vile. You and allies close to you get a +3 Morale Bonus to PRR. You may only have one Major Draconic Aura, which stacks with your Minor Draconic Aura.
Major Draconic Aura: You have taken on a significant aspect of Velah, invader of the Vault of Night. You and allies close to you get a +3 Morale Bonus to Damage Rolls. You may only have one Major Draconic Aura, which stacks with your Minor Draconic Aura.
Superior Draconic Aura: You have taken on a powerful aspect of Aurgloroasa, the Sibilant Shade. You and allies close to you get a +4 Morale Bonus to Ranged Power. You may only have one Superior Draconic Aura, which stacks with your Minor and Major Draconic Auras.
Superior Draconic Aura: You have taken on a powerful aspect of Kor Kaza, scholar and temporal ravager. You and allies close to you get a +4 Morale Bonus to Universal Spell Power. You may only have one Superior Draconic Aura, which stacks with your Minor and Major Draconic Auras.
Superior Draconic Aura: You have taken on a powerful aspect of The Truthful One, the ancient betrayer. You and allies close to you get a +4 Morale Bonus to Melee Power. You may only have one Superior Draconic Aura, which stacks with your Minor and Major Draconic Auras.