Warlocks make pacts with otherworldly beings to gain power and might. This relationship between warlock and patron is somewhat like that of a cleric and deity, but beings that serve as patrons for warlocks are not gods.
Solo Ability: Fair.
| Field | Value |
|---|---|
| HP / Level | 6 |
| Skill Points / Level | 2 + Intelligence modifier |
| Play Style | Magic |
| Spell DC Ability | Charisma |
Warlocks summon powerful energies, attacking enemies with Eldritch Blast.
Warlocks cast spells through their connection with their patron. They can only perform a small number of spells in this way, but that's supported by the ability to endless inflict magical damage with Eldritch Blasts.
Warlocks cannot easily switch spells at taverns or rest shrines. They are able to switch spells but to do so they must undergo a special ritual that can only be done once every few days with the help of a Warlock trainer.
You were a Warlock in a past life. You occasionally find yourself throwing your hands in the air. Each time you acquire this feat you gain +3 Magical Resistance Rating. This feat can be stacked up to three times.
| Level | BAB | Fort | Ref | Will | Special | Spell Points | 1st | 2nd | 3rd | 4th | 5th | 6th |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | +0 | +0 | +0 | +2 |
|
50 | 1 | |||||
| 2 | +1 | +0 | +0 | +3 |
|
75 | 2 | |||||
| 3 | +2 | +1 | +1 | +3 | 100 | 2 | ||||||
| 4 | +3 | +1 | +1 | +4 |
|
125 | 2 | 1 | ||||
| 5 | +3 | +1 | +1 | +4 | 150 | 2 | 1 | |||||
| 6 | +4 | +2 | +2 | +5 |
|
175 | 2 | 1 | ||||
| 7 | +5 | +2 | +2 | +5 | 200 | 2 | 1 | 1 | ||||
| 8 | +6 | +2 | +2 | +6 |
|
225 | 2 | 2 | 1 | |||
| 9 | +6 | +3 | +3 | +6 | 250 | 2 | 2 | 1 | ||||
| 10 | +7 | +3 | +3 | +7 |
|
275 | 2 | 2 | 1 | 1 | ||
| 11 | +8 | +3 | +3 | +7 | 300 | 2 | 2 | 2 | 1 | |||
| 12 | +9 | +4 | +4 | +8 |
|
325 | 2 | 2 | 2 | 1 | ||
| 13 | +9 | +4 | +4 | +8 |
|
350 | 2 | 2 | 2 | 1 | 1 | |
| 14 | +10 | +4 | +4 | +9 |
|
375 | 2 | 2 | 2 | 2 | 1 | |
| 15 | +11 | +5 | +5 | +9 | 400 | 2 | 2 | 2 | 2 | 1 | ||
| 16 | +12 | +5 | +5 | +10 |
|
425 | 2 | 2 | 2 | 2 | 1 | 1 |
| 17 | +12 | +5 | +5 | +10 | 450 | 2 | 2 | 2 | 2 | 2 | 1 | |
| 18 | +13 | +6 | +6 | +11 |
|
475 | 2 | 2 | 2 | 2 | 2 | 1 |
| 19 | +14 | +6 | +6 | +11 | 500 | 2 | 2 | 2 | 2 | 2 | 2 | |
| 20 | +15 | +6 | +6 | +12 |
|
525 | 2 | 2 | 2 | 2 | 2 | 2 |
Every Warlock spell, by level ›
Represents your knowledge of the arcane.
+1d8 Eldritch Blast base damage
Eldritch Blast Shape: Toggle on to turn your basic attack into a ranged magical bolt dealing 1d8 force damage.
This is treated as an Evocation spell, and damage scales with 170% spell power. It is also affected normally by spell critical chance and spell critical damage. Gaining more Warlock levels grants feats that increase this damage.
This is not affected by metamagic feats, nor by melee and ranged feats. Medium armor, heavy armor, and shields can cause Eldritch Blast to suffer Arcane Spell Failure.
Increases your maximum spell points by 80, increases your spell critical chance by 5%, and grants Echoes of Power if you drop below 12 spell points.
(Granted automatically by Alchemist, Artificer, Cleric, Druid, Favored Soul, Sorcerer, Warlock, or Wizard level one.)
See Pact for full details.
+5 Use Magic Device
+1d6 Pact damage from your Eldritch Blast
+1d8 Eldritch Blast base damage
+1d6 Pact damage from your Eldritch Blast
+1d6 Pact damage from your Eldritch Blast
+1d8 Eldritch Blast base damage
+1d6 Pact damage from your Eldritch Blast
+1d6 Pact damage from your Eldritch Blast
+1d8 Eldritch Blast base damage
+1d6 Pact damage from your Eldritch Blast
+5 Magical Resistance
+5 Use Magic Device
+1d6 Pact damage from your Eldritch Blast
+5 Magical Resistance
+1d8 Eldritch Blast base damage
+1d6 Pact damage from your Eldritch Blast
+5 Magical Resistance
+1d6 Pact damage from your Eldritch Blast
+5 Magical Resistance
+1d8 Eldritch Blast base damage
+1d6 Pact damage from your Eldritch Blast
+5 Magical Resistance