BETA — This site is under active development. Data may be incomplete or incorrect.

Cure Moderate Wounds

Conjuration · Buff · Friend, Self, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 3s · 8 SP · Caster level cap 10 · Not resistible
SaveWill save, Half
MetamagicEmpower, EmpowerHeal, Maximize, Quicken, Enlarge, Intensify
Positive energy is channeled to heal moderate wounds of your target or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 10. Undead who make a successful Will save reduce the damage by half.

D&D Dice Heals 2d6+4 hp plus 1 point per caster level (max 10).

Available in