Weapons > Simple > Unarmed
Unarmed (Weapons) (6 total)
| Name |
Min Level |
Type |
Crit | Effects & Bonuses |
|
Fangs of the Wild Hunt
BtA
|
5 |
Unarmed |
|
-
+2 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
-
Frostbite
On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds. On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
-
Chilling 2
This effect causes the edges of this weapon to become frozen to the touch, dealing 2d6 Ice damage on each hit.
-
Speed +15%
This item increases your speed, giving you a +15% Enhancement bonus to Movement Speed and a +5% bonus to Attack speed.
-
Doublestrike +4%
+4% Enhancement bonus to Doublestrike chance.
- Red Augment Slot
|
|
Thrall of the Fire Temple
|
7 |
Unarmed |
|
-
+3 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +3 enhancement bonus to AC. Weapons with this quality gain a +3 enhancement bonus to attack and damage.
-
Fire Vulnerability
On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
-
Fire Guard II
When Attacked: Deals 2 to 8 Fire damage to your attacker.
-
Flaming II
On Hit: 2 to 8 Fire Damage.
-
Fire Resistance +10
Passive: +10 Enhancement Bonus to Fire Resistance.
|
|
Hound of the Night
|
10 |
Unarmed |
|
-
+5 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
-
Frostbite
On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds. On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
-
Speed +{0}%
This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
-
Deadly +{0}
+{0} Competence bonus to Weapon Damage.
-
Doublestrike +{0}%
+{0}% Enhancement bonus to Doublestrike chance.
- Red Augment Slot
- Purple Augment Slot
|
|
Epic Thrall of the Fire Temple
|
22 |
Unarmed |
18-20 x5 |
-
+7 Enhancement Bonus
Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
-
Fire Vulnerability
On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
-
Deadly IX
Passive: +9 Competence Bonus to Melee and Ranged Damage.
-
Flaming X
On Hit: 10 to 40 Fire Damage.
-
Speed XV
Passive: +30% Enhancement Bonus to Movement Speed, +15% Enhancement Bonus to Melee and Ranged Attack Speed.
-
Greater Flaming Blast
A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more fire damage.
- Purple Augment Slot
|
|
Legendary Fangs of the Wild Hunt
BtA
|
29 |
Unarmed |
18-20 x5 |
-
+15 Enhancement Bonus
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
-
Frostbite
On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds. On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
-
Chilling 6
This effect causes the edges of this weapon to become frozen to the touch, dealing 6d6 Ice damage on each hit.
-
Speed +30%
This item increases your speed, giving you a +30% Enhancement bonus to Movement Speed and a +15% bonus to Attack speed.
-
Doublestrike +15%
+15% Enhancement bonus to Doublestrike chance.
- Red Augment Slot
|
|
Legendary Hound of the Night
|
29 |
Unarmed |
18-20 x5 |
-
+15 Enhancement Bonus
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
-
Frostbite
On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds. On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
-
Speed +{0}%
This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
-
Deadly +{0}
+{0} Competence bonus to Weapon Damage.
-
Doublestrike +{0}%
+{0}% Enhancement bonus to Doublestrike chance.
- Red Augment Slot
- Purple Augment Slot
|