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Fangs of the Wild Hunt

Weapon Type Unarmed
Damage 1d6 + 2 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 5
Binding Binds to Account on Acquire
Description Some aspect of the ferocity of the Feywild exists through this curious collar.
Material Bone
Durability 170
Weight 0.50 lbs
Effects
  • +2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Chilling 2: This effect causes the edges of this weapon to become frozen to the touch, dealing 2d6 Ice damage on each hit.
  • Speed +15%: This item increases your speed, giving you a +15% Enhancement bonus to Movement Speed and a +5% bonus to Attack speed.
  • Doublestrike +4%: +4% Enhancement bonus to Doublestrike chance.
Augment Slots
  • Red Augment Slot
Fangs of the Wild Hunt
Fangs of the Wild Hunt
Unarmed
Equips to: PetUpgrade, PetEquipment
Simple Weapon Proficiency
Minimum Level: 5
Binds to Account on Acquire
Base Damage Rating: 5.77
Damage: 1d6 + 2 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Chilling 2: This effect causes the edges of this weapon to become frozen to the touch, dealing 2d6 Ice damage on each hit.
Speed +15%: This item increases your speed, giving you a +15% Enhancement bonus to Movement Speed and a +5% bonus to Attack speed.
Doublestrike +4%: +4% Enhancement bonus to Doublestrike chance.
Augments:
Red Augment Slot: Empty
Durability: 170 / 170
Bone (Hardness: 18)
Some aspect of the ferocity of the Feywild exists through this curious collar.