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Legendary Hound of the Night

Weapon Type Unarmed
Damage 4.8[1d6+2] + 15 Bludgeon, Adamantine, Magic
Critical Roll (15%) 18-20 / x5
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 29
Description Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.
Material Silver
Durability 410
Weight 0.50 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Speed +{0}%: This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
  • Deadly +{0}: +{0} Competence bonus to Weapon Damage.
  • Doublestrike +{0}%: +{0}% Enhancement bonus to Doublestrike chance.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot
Legendary Hound of the Night
Legendary Hound of the Night
Unarmed
Equips to: PetUpgrade, PetEquipment
Simple Weapon Proficiency
Minimum Level: 29
Base Damage Rating: 65.60
Damage: 4.8[1d6+2] + 15 Bludgeon, Adamantine, Magic
Critical Roll: (15%) 18-20 / x5
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Speed +{0}%: This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
Deadly +{0}: +{0} Competence bonus to Weapon Damage.
Doublestrike +{0}%: +{0}% Enhancement bonus to Doublestrike chance.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 410 / 410
Silver (Hardness: 42)
Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.