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Hound of the Night

Weapon Type Unarmed
Damage 1d6 + 5 Bludgeon, Adamantine, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 10
Description Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.
Material Silver
Durability 220
Weight 0.50 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
    On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
  • Speed +{0}%: This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
  • Deadly +{0}: +{0} Competence bonus to Weapon Damage.
  • Doublestrike +{0}%: +{0}% Enhancement bonus to Doublestrike chance.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot
Hound of the Night
Hound of the Night
Unarmed
Equips to: PetUpgrade, PetEquipment
Simple Weapon Proficiency
Minimum Level: 10
Base Damage Rating: 8.92
Damage: 1d6 + 5 Bludgeon, Adamantine, Magic
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once every two seconds.
On Vorpal: Applies a stack of Lethargy (-1 to all Saving Throws. Non-bosses also move and attack 5% slower. This effect stacks up to 5 times.)
Speed +{0}%: This item increases your speed, giving you a +{0}% Enhancement bonus to Movement Speed and a +{1}% bonus to Attack speed.
Deadly +{0}: +{0} Competence bonus to Weapon Damage.
Doublestrike +{0}%: +{0}% Enhancement bonus to Doublestrike chance.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 220 / 220
Silver (Hardness: 23)
Guard dogs have been used throughout Barovia over the years, grim reminders that none are welcome.