Base Damage Rating: 29.60
Damage: 3.4[1d6] + 7 Bludgeon, Adamantine, Magic
Critical Roll: (15%) 18-20 / x5
+7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
Fire Vulnerability: On Hit: Applies a stack of Fire Vulnerability (1% more damage for 3 seconds. This effect stacks up to 20 times, and loses one stack on expiration.). This effect may only occur on-hit once second.
Deadly IX: Passive: +9 Competence Bonus to Melee and Ranged Damage.
Flaming X: On Hit: 10 to 40 Fire Damage.
Speed XV: Passive: +30% Enhancement Bonus to Movement Speed, +15% Enhancement Bonus to Melee and Ranged Attack Speed.
Greater Flaming Blast: A flaming blast weapon is sheathed in fire. Critical hits with this weapon deal an additional 4 to 40 fire damage for weapons with a x2 critical multiplier, 6 to 60 for a x3 critical multiplier, and 8 to 80 for a x4 multiplier. Additionally, if you roll a 20 when attacking and confirm the critical hit, the weapon blasts your target, doing 6 to 36 more fire damage.
Augments:
Purple Augment Slot: Empty