Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 10
Binds to Character on Equip
Base Damage Rating: 8.62
Damage: 1d6 + 4 Pierce, Magic, Adamantine
Critical Roll: (5%) 20-20 / x4
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Sonic Blast 3: This weapon rings with the power of sound, dealing 3d6 Sonic damage on a successful hit, and an additional 3d6 Sonic damage on a critical hit.
Reverberating 3: This effect causes the edges of this weapon to pulse with sound, dealing 3d6 Sonic damage on each hit.
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
Durability: 165 / 165
Adamantine (Hardness: 30)
Diggers in the Droaam Army who were attempting to tunnel beneath Stormreach and gain the element of surprise used picks like this to aid them.