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Vampiric Rocksplitter

Weapon Type HeavyPick
Damage 1.4[1d6] + 5 Pierce, Magic, Adamantine
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 12
Binding Binds to Account on Acquire
Description This pick, said to be infused with the Shadow's arcane power, can now draw life from its wielder's foes.
Material Steel
Durability 185
Weight 6.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Sonic Blast 3: This weapon rings with the power of sound, dealing 3d6 Sonic damage on a successful hit, and an additional 3d6 Sonic damage on a critical hit.
  • Reverberating 3: This effect causes the edges of this weapon to pulse with sound, dealing 3d6 Sonic damage on each hit.
  • Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
  • Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augment Slots
  • Red Augment Slot

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Vampiric Rocksplitter
Vampiric Rocksplitter
HeavyPick
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 12
Binds to Account on Acquire
Base Damage Rating: 10.93
Damage: 1.4[1d6] + 5 Pierce, Magic, Adamantine
Critical Roll: (5%) 20-20 / x4
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Sonic Blast 3: This weapon rings with the power of sound, dealing 3d6 Sonic damage on a successful hit, and an additional 3d6 Sonic damage on a critical hit.
Reverberating 3: This effect causes the edges of this weapon to pulse with sound, dealing 3d6 Sonic damage on each hit.
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Red Augment Slot: Empty
Durability: 185 / 185
Steel (Hardness: 32)
This pick, said to be infused with the Shadow's arcane power, can now draw life from its wielder's foes.