Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 10
Binds to Character on Equip
Base Damage Rating: 10.35
Damage: 2d4 + 4 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+4 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
Humanoid Bane 3: This weapon is attuned specifically to those that walk among us, dealing an additional 3d10 bane damage vs. Humanoids
Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.
Life Shield (Weapon): Every time you are hit while wielding a Life Shield weapon there is a 10% chance you gain 15 temporary hitpoints that last for up to 1 minute.
Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
Durability: 190 / 190
Steel (Hardness: 20)
This large blade was once wielded handily by one of the Droaam Army's half-orc chefs. As one can imagine, it's very well-sharpened and has been used to carry out many a gruesome deed.