Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 12
Binds to Account on Acquire
Base Damage Rating: 13.23
Damage: 1.4[2d4] + 5 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
Humanoid Bane 3: This weapon is attuned specifically to those that walk among us, dealing an additional 3d10 bane damage vs. Humanoids
Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.
Life Shield (Weapon): Every time you are hit while wielding a Life Shield weapon there is a 10% chance you gain 15 temporary hitpoints that last for up to 1 minute.
Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Durability: 210 / 210
Steel (Hardness: 22)
This falchion, infused with the power to draw a living enemy's blood, can now cripple an enemy and hamper its movement.