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Crippling Cleaver

Weapon Type Falchion
Damage 1.4[2d4] + 5 Slash, Magic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 12
Binding Binds to Account on Acquire
Description This falchion, infused with the power to draw a living enemy's blood, can now cripple an enemy and hamper its movement.
Material Steel
Durability 210
Weight 8.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
  • Humanoid Bane 3: This weapon is attuned specifically to those that walk among us, dealing an additional 3d10 bane damage vs. Humanoids
  • Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.
  • Life Shield (Weapon): Every time you are hit while wielding a Life Shield weapon there is a 10% chance you gain 15 temporary hitpoints that last for up to 1 minute.
  • Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augment Slots
  • Red Augment Slot

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Crippling Cleaver
Crippling Cleaver
Falchion
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 12
Binds to Account on Acquire
Base Damage Rating: 13.23
Damage: 1.4[2d4] + 5 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
Humanoid Bane 3: This weapon is attuned specifically to those that walk among us, dealing an additional 3d10 bane damage vs. Humanoids
Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hitpoints that last for up to 1 minute.
Life Shield (Weapon): Every time you are hit while wielding a Life Shield weapon there is a 10% chance you gain 15 temporary hitpoints that last for up to 1 minute.
Crippling: A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
Augments:
Red Augment Slot: Empty
Durability: 210 / 210
Steel (Hardness: 22)
This falchion, infused with the power to draw a living enemy's blood, can now cripple an enemy and hamper its movement.