Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 31
Binds to Character on Equip
Base Damage Rating: 70.73
Damage: 5.2[2d4+4] + 15 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Bleeding 6: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 6d8 bleeding damage to those that are vulnerable to it.
Humanoid Bane 6: This weapon is attuned specifically to those that walk among us, dealing an additional 6d10 bane damage vs. Humanoids
Feeding 30: On Vorpal Hit: Your target incurs one Negative Level, and you gain +30 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
Fusible: Something about this item looks incomplete. Perhaps in the future it will be compatible with another item to create a brand-new fusion of the two.
Augments:
Purple Augment Slot: Empty
Durability: 390 / 390
Wood (Hardness: 36)
This large blade was once wielded handily by one of the Droaam Army's half-orc chefs. As one can imagine, it's very well-sharpened and has been used to carry out many a gruesome deed.