Handwraps crafted from durable white Calomel ore shimmer with condensed water droplets. They are particularly effective against dragons and fiery creatures.
Handwraps crafted from durable white Calomel ore shimmer with condensed water droplets. They are particularly effective against dragons and fiery creatures.
This khopesh is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Water and deals cold damage as a result.
This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
The white Calomel ore bands on the lath of this crossbow are always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
The white Calomel ore bands on the lath of this crossbow are always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
The white Calomel ore bands on the lath of this crossbow are always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
The white Calomel ore bands on the lath of this crossbow are always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A weapon crafted from durable white Calomel ore is always sheathed in condensed water droplets. It is particularly effective against dragons and fiery creatures.
A small vial with an ounce of liquid within. When used, this item boosts the count you get toward slayer quests in adventure areas by 25%. With this effect, you get credit for one additional bonus kill for every four you make.
The effect lasts for 1 hour. The timer for this effect pauses while you are in public areas or logged out and also pauses while you are in quests.
Charms created by necromancers to aid in reanimating the dead. These items can be earned by playing the Challenge entitled 'Kobold Island: The Disruptor.'
A small vial with an ounce of liquid within. Now includes a funnel for application to afflicted friends. Potions equipped with funnels must be used from the shortcut bar if targeting another player.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
Bracers empowered by a bound Air Elemental. They surround you with a windy aura that deflects missiles occasionally, makes you harder to hit, and boosts the power of your electric spells.
This tunic shimmers like frost and is filled with a powerful freezing energy. It will invest your attacks with an icy edge, as well as boosting the power of your ice-related magic. A bound Water Elemental fuels this item.
This tunic shimmers like frost and is filled with a powerful freezing energy. It will invest your attacks with an icy edge, as well as boosting the power of your ice-related magic. A bound Water Elemental fuels this item.
These boots are encased in a stony shell, bolstered by the power of a bound Earth Elemental. They allow the user to execute a ferocious stomp that knocks nearby enemies over, as well as turning your attackers to stone on occasion.
These boots are encased in a stony shell, bolstered by the power of a bound Earth Elemental. They allow the user to execute a ferocious stomp that knocks nearby enemies over, as well as turning your attackers to stone on occasion.