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Epic Elemental Rapier of Air

Weapon Type Rapier
Damage 3[1d6] + 5 Pierce, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 20
Binding Binds to Account on Equip
Accepts Sentience Yes
Description This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result.
Material Steel
Durability 245
Weight 2.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Shocking Burst: This weapon is sheathed in crackling electricity. The weapon deals an additional 1 to 6 electrical damage each hit. In addition, critical hits deal an additional 1 to 10 electrical damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
  • Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
  • Improved Roaring: This weapon causes targets to become shaken and, on a critical hit, does 2 to 12 sonic damage to the target.
  • Greater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 35) prevents the effect.
  • Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
  • Electric Resistance +{0}: +{0} Enhancement bonus to Resist Electric.
  • Upgradeable - Tier 1: This is a tier 1 upgradeable item.

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Epic Elemental Rapier of Air
Epic Elemental Rapier of Air
Rapier
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Account on Equip
Base Damage Rating: 17.83
Damage: 3[1d6] + 5 Pierce, Magic
Critical Roll: (15%) 18-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Shocking Burst: This weapon is sheathed in crackling electricity. The weapon deals an additional 1 to 6 electrical damage each hit. In addition, critical hits deal an additional 1 to 10 electrical damage for weapons with a x2 critical multiplier, 2 to 20 for a x3 critical multiplier and 3 to 30 for a x4 multiplier.
Screaming: Screaming weapons emit a piercing screech whenever they are used to make a successful attack. This screech does an additional 1 to 6 sonic damage.
Improved Roaring: This weapon causes targets to become shaken and, on a critical hit, does 2 to 12 sonic damage to the target.
Greater Sirocco: A critical hit with this weapon causes a whirlwind of desert sand to swirl about the target, temporarily blinding it. A successful Reflex save (DC 35) prevents the effect.
Slicing Winds: This weapon stores the cyclonic might of a windstorm within. When this weapon is used, this power can come to the surface as a series of rushing, cutting winds that deal slashing damage to the target over several seconds.
Electric Resistance +{0}: +{0} Enhancement bonus to Resist Electric.
Upgradeable - Tier 1: This is a tier 1 upgradeable item.
Durability: 245 / 245
Steel (Hardness: 30)
This rapier is part of a mass-produced line of House Cannith weapons with elementals bound to them. This one is infused with Air and shocks enemies as a result.
Found In
Used In
Challenge Trader (Level 20) 2 recipes
Ingredients
Upgrade
Added
  • Upgradeable - Tier 2
  • +6 Enhancement Bonus
  • Colorless Augment Slot
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Removed
  • Upgradeable - Tier 1
  • +5 Enhancement Bonus
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Ingredients
Upgrade
Added
  • Upgradeable - Tier 3
  • Purple Augment Slot
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
  • Bound to Account
Removed
  • Upgradeable - Tier 2
  • Prefix Power
  • Suffix Power
  • Extra One Power
  • Extra Two Power
Legacy Altar of Epic Rituals 2 recipes
Ingredients
Upgrade
Added
  • Colorless Augment Slot
  • +6 Enhancement Bonus
Removed
  • +7 Enhancement Bonus
  • Exceptional Strength +1
  • Exceptional Dexterity +1
  • Exceptional Constitution +1
  • Exceptional Intelligence +1
  • Exceptional Wisdom +1
  • Exceptional Charisma +1
  • Strength +6
  • Dexterity +6
  • Constitution +6
  • Intelligence +6
  • Wisdom +6
  • Charisma +6
  • Natural Armor +4
  • Greater Nimbleness
  • Greater Arcane Casting Dexterity
  • Vitality +20
  • Good Luck +2
  • Fortification 100%
  • Resistance +4
  • Protection +4
  • Greater False Life
  • Wizardry VI
  • Evocation Focus I
  • Illusion Focus I
  • Necromancy Focus I
  • Abjuration Focus I
  • Enchantment Focus I
  • Transmutation Focus I
  • Conjuration Focus I
  • Blindness Immunity
  • Proof Against Disease +6
  • Proof Against Poison +6
  • Immunity to Fear
  • Underwater Action
  • Feather Falling
Ingredients
Upgrade
Added
  • Red Augment Slot
  • Colorless Augment Slot
  • +6 Enhancement Bonus
Removed
  • +7 Enhancement Bonus
  • Exceptional Strength +1
  • Exceptional Dexterity +1
  • Exceptional Constitution +1
  • Exceptional Intelligence +1
  • Exceptional Wisdom +1
  • Exceptional Charisma +1
  • Strength +6
  • Dexterity +6
  • Constitution +6
  • Intelligence +6
  • Wisdom +6
  • Charisma +6
  • Natural Armor +4
  • Greater Nimbleness
  • Greater Arcane Casting Dexterity
  • Vitality +20
  • Good Luck +2
  • Fortification 100%
  • Resistance +4
  • Protection +4
  • Greater False Life
  • Wizardry VI
  • Evocation Focus I
  • Illusion Focus I
  • Necromancy Focus I
  • Abjuration Focus I
  • Enchantment Focus I
  • Transmutation Focus I
  • Conjuration Focus I
  • Blindness Immunity
  • Proof Against Disease +6
  • Proof Against Poison +6
  • Immunity to Fear
  • Underwater Action
  • Feather Falling