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Rock Boots
BtA
|
3 |
Boots |
-
Corrosion +{0}
+{0} Equipment Bonus to Acid Spell Power.
-
Acid Lore +{0}%
Your Acid spells gain a +{0}% Equipment Bonus to their chance to Critical Hit.
-
Lesser Stone Prison Guard
This item has a small chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
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|
Rock Boots
BtA
|
7 |
Boots |
-
Corrosion +{0}
+{0} Equipment Bonus to Acid Spell Power.
-
Acid Lore +{0}%
Your Acid spells gain a +{0}% Equipment Bonus to their chance to Critical Hit.
-
Lesser Stone Prison Guard
This item has a small chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
|
|
Rock Boots
BtA
|
11 |
Boots |
-
Corrosion +{0}
+{0} Equipment Bonus to Acid Spell Power.
-
Acid Lore +{0}%
Your Acid spells gain a +{0}% Equipment Bonus to their chance to Critical Hit.
-
Stone Prison Guard
This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
|
|
Rock Boots
BtA
|
15 |
Boots |
-
Corrosion +{0}
+{0} Equipment Bonus to Acid Spell Power.
-
Acid Lore +{0}%
Your Acid spells gain a +{0}% Equipment Bonus to their chance to Critical Hit.
-
Stone Prison Guard
This item has a chance to turn those who hit you to stone. A successful Fortitude save (DC 17) will negate this effect.
-
Earthgrab Guard
This item stores the implacable strength of the earth deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, calling on the earth to erupt from the ground and hold an enemy in place.
-
Immunity to Slippery Surfaces
The wearer of this item is not affected when walking on slippery surfaces.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
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