|
Spare Hand
BtA
|
3 |
Belt |
-
Riposte +1
This item enchants its user with incredible awareness and speed, granting a 1 Insight bonus to AC and to Saves.
-
Insightful Combat Mastery +2
+2 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
-
Disable Device +6
+6 Competence bonus to Disable Device.
-
Open Lock +6
+6 Competence bonus to Open Lock.
|
|
Spare Hand
BtA
|
7 |
Belt |
-
Riposte +2
This item enchants its user with incredible awareness and speed, granting a 2 Insight bonus to AC and to Saves.
-
Insightful Combat Mastery +2
+2 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
-
Disable Device +10
+10 Competence bonus to Disable Device.
-
Open Lock +10
+10 Competence bonus to Open Lock.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
|
|
Spare Hand
BtA
|
11 |
Belt |
-
Riposte +2
This item enchants its user with incredible awareness and speed, granting a 2 Insight bonus to AC and to Saves.
-
Insightful Combat Mastery +3
+3 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
-
Staggering Blow
This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check.
-
Disable Device +14
+14 Competence bonus to Disable Device.
-
Open Lock +14
+14 Competence bonus to Open Lock.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
|
|
Spare Hand
BtA
|
15 |
Belt |
-
Riposte +3
This item enchants its user with incredible awareness and speed, granting a 3 Insight bonus to AC and to Saves.
-
Insightful Combat Mastery +3
+3 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
-
Staggering Blow
This item is enchanted to make your attacks send enemies reeling. When you roll a 20 on an attack with a melee weapon you will knock the target down unless it makes a DC 17 Balance check.
-
Disable Device +16
+16 Competence bonus to Disable Device.
-
Open Lock +16
+16 Competence bonus to Open Lock.
-
Upgradeable - Tier 1
This is a tier 1 upgradeable item.
|