Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 3
Binds to Account on Acquire
Base Damage Rating: 4.95
Damage: 1d4 + 2 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+2 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
Goldcurse: This weapon applies a dangerous, golden curse to enemies struck! They must succeed on a DC17 Fortitude save on each Critical hit or be Paralyzed by solid gold.
Entropic 2: This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 2d6 untyped damage on each hit.
Wounding 1: This weapon saps the health from your enemies, dealing 1 Constitution damage on each hit.
Durability: 70 / 70
Gold (Hardness: 13)
This dagger bears a valuable curse.