Equips to: Main Hand, Off Hand
Simple Weapon Proficiency
Minimum Level: 20
Binds to Account on Acquire
Base Damage Rating: 14.85
Damage: 3[1d4] + 6 Pierce, Magic
Critical Roll: (10%) 19-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Epic Goldcurse: This weapon applies a dangerous, golden curse to enemies struck! They must succeed on a DC25 Fortitude save on each Critical hit or be Paralyzed by solid gold.
Entropic 4: This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 4d6 untyped damage on each hit.
Wounding 2: This weapon saps the health from your enemies, dealing 2 Constitution damage on each hit.
Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every three seconds.
Augments:
Colorless Augment Slot: Empty
Durability: 240 / 240
Gold (Hardness: 30)
This dagger bears a valuable curse.