Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Account on Acquire
Base Damage Rating: 20.62
Damage: 3[1d6] + 6 Slash, Magic
Critical Roll: (25%) 16-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Improved Deception +17: This item makes your weapons hard to focus upon and thus provides a +17 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
Ethereal: Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
Deception +7: +7 Enhancement bonus to hit and +11 to damage for any hit that would qualify as a sneak attack.
Seeker +9: +9 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
Improved Cursespewing: On Vorpal Hit: Curse your enemy with a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 2d6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds.
Set Bonuses:
Epic Windlasher's Ferocity:
2 Pieces Equipped:
+10% Artifact bonus to Doublestrike and Doubleshot
+10 Artifact bonus to Melee and Ranged Power
Durability: 260 / 260
Steel (Hardness: 30)
The blade of this scimitar shimmers in and out of focus.