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Legendary Mirage

Weapon Type Scimitar
Damage 5[1d6+2] + 15 Slash, Magic
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 30
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description The blade of this scimitar shimmers in and out of focus.
Material Steel
Durability 360
Weight 4.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Improved Deception +20: This item makes your weapons hard to focus upon and thus provides a +20 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
  • Enhanced Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
  • Deception +11: +11 Enhancement bonus to hit and +16 to damage for any hit that would qualify as a sneak attack.
  • Seeker +13: +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • Legendary Cursespewing: On a natural 20 attack roll, this weapon lashes out with a vengeful curse that confers a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 6d6+6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds, to a maximum of 1 minute.
Augment Slots
  • Purple Augment Slot
  • Red Augment Slot
Set Bonuses
Legendary Windlasher's Ferocity
2 Pieces Equipped:
+15% Artifact bonus to Doublestrike and Doubleshot
+15 Artifact bonus to Melee and Ranged Power

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Legendary Mirage
Legendary Mirage
Scimitar
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 30
Binds to Account on Acquire
Base Damage Rating: 48.88
Damage: 5[1d6+2] + 15 Slash, Magic
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Improved Deception +20: This item makes your weapons hard to focus upon and thus provides a +20 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
Enhanced Ghostly: Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 15% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Deception +11: +11 Enhancement bonus to hit and +16 to damage for any hit that would qualify as a sneak attack.
Seeker +13: +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
Legendary Cursespewing: On a natural 20 attack roll, this weapon lashes out with a vengeful curse that confers a -4 morale penalty on attack rolls, damage rolls, saving throws, and skill checks. This agonizing curse also causes the victim to take 6d6+6 damage every two seconds for a duration of twelve seconds. Additional vorpal strikes while the curse is active will extend the duration by another twelve seconds, to a maximum of 1 minute.
Augments:
Purple Augment Slot: Empty
Red Augment Slot: Empty
Set Bonuses:
Legendary Windlasher's Ferocity:
2 Pieces Equipped:
+15% Artifact bonus to Doublestrike and Doubleshot
+15 Artifact bonus to Melee and Ranged Power
Durability: 360 / 360
Steel (Hardness: 40)
The blade of this scimitar shimmers in and out of focus.