Shield Bonus: +25
Max Dex Bonus: 2
Damage Reduction (DR): 21
Armor Check Penalty: -9
Spell Failure: 50%
Attack Penalty: -2
Base Damage Rating: 86.10
Damage: 4.2[1d12+10] + 13 Bludgeon, Silver, Adamantine, Mithril, ColdIron, Byeshk, Magic, Good
Critical Roll: (5%) 20-20 / x2
+13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
Physical Sheltering +33: +33 Enhancement bonus to Physical Resistance Rating
Improved Bashing X: On Shield Bash: +5d4 Bludgeoning damage. On Melee Hit: +20% Chance to automatically hit your enemy with a Shield Bash attack.
Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
Petrification Immunity: This item gives immunity to Petrification.
Augments:
Purple Augment Slot: Empty
Durability: 380 / 380
Planeforged Steel (Hardness: 51)
There is no question - evil hands will never prevail.