Shield Bonus: +25
Max Dex Bonus: 2
Damage Reduction (DR): 21
Armor Check Penalty: -9
Spell Failure: 50%
Attack Penalty: -2
Base Damage Rating: 86.10
Damage: 4.2[1d12+10] + 13 Bludgeon, Silver, Adamantine, Mithril, ColdIron, Byeshk, Magic, Good
Critical Roll: (5%) 20-20 / x2
+13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class.
Physical Sheltering +{0}: +{0} Enhancement bonus to Physical Resistance Rating
Improved Bashing X: On Shield Bash: +5d4 Bludgeoning damage. On Melee Hit: +20% Chance to automatically hit your enemy with a Shield Bash attack.
Holy {0}: This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
Petrification Immunity: This item gives immunity to Petrification.
Augments:
Purple Augment Slot: Empty
Durability: 380 / 380
Planeforged Steel (Hardness: 51)
There is no question - evil hands will never prevail.