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Fiendish Requisition

Shield Type Tower Shield
Proficiency Tower Shield Proficiency
Minimum Level 11
Binding Binds to Account on Acquire
Shield Bonus +17
Max Dex Bonus 2
Damage Reduction (DR) 13
Armor Check Penalty -9
Spell Failure 50%
Attack Penalty -2
Damage 1.2[1d12] + 5 Bludgeon, Magic, Evil
Critical Roll (10%) 19-20 / x3
Description The demonic energy of the Abyss is capable of corrupting even the most Divine.
Material Bone
Durability 230
Weight 50.00 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
  • Legendary Conditioning +20%: You have a +20% Legendary Bonus to Maximum Hit Points.
  • Shield Bashing +10%: +10% Enhancement bonus to your chances of a Secondary Shield Bash.
  • Unholy 3: This weapon is used by the wicked to smite the pure, dealing an additional 3d6 evil damage on each hit. This effect makes the weapon evil aligned.
  • Petrification Immunity: This item gives immunity to Petrification.
Augment Slots
  • Red Augment Slot

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Fiendish Requisition
Fiendish Requisition
Tower Shield
Equips to: Off Hand
Tower Shield Proficiency
Minimum Level: 11
Binds to Account on Acquire
Shield Bonus: +17
Max Dex Bonus: 2
Damage Reduction (DR): 13
Armor Check Penalty: -9
Spell Failure: 50%
Attack Penalty: -2
Base Damage Rating: 15.00
Damage: 1.2[1d12] + 5 Bludgeon, Magic, Evil
Critical Roll: (10%) 19-20 / x3
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Bleeding 3: This weapon is wickedly curved, with spines and hooks meant to cause damage to those with flesh. This weapon does 3d8 bleeding damage to those that are vulnerable to it.
Legendary Conditioning +20%: You have a +20% Legendary Bonus to Maximum Hit Points.
Shield Bashing +10%: +10% Enhancement bonus to your chances of a Secondary Shield Bash.
Unholy 3: This weapon is used by the wicked to smite the pure, dealing an additional 3d6 evil damage on each hit. This effect makes the weapon evil aligned.
Petrification Immunity: This item gives immunity to Petrification.
Augments:
Red Augment Slot: Empty
Durability: 230 / 230
Bone (Hardness: 36)
The demonic energy of the Abyss is capable of corrupting even the most Divine.