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The Fractured Elegance

Weapon Type Scimitar
Damage 4.8[1d6+3] + 15 Slash, Magic, Pierce
Critical Roll (15%) 18-20 / x2
Proficiency Martial Weapon Proficiency
Minimum Level 29
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description This scimitar is made of tempered glass.
Material Glass
Durability 350
Weight 4.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Nearly Finished: This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
  • Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
Augment Slots
  • Red Augment Slot

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The Fractured Elegance
The Fractured Elegance
Scimitar
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 29
Binds to Character on Acquire
Base Damage Rating: 52.90
Damage: 4.8[1d6+3] + 15 Slash, Magic, Pierce
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Nearly Finished: This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Glass Shards: This weapon is made of fragile glass and will shatter on impact, inflicting a bleed effect on targets vulnerable to bleeding. This bleed deals 5d10 damage per stack every two seconds, lasts for 20 seconds, and can stack up to 15 times.
Spiked: This weapon is studded with vicious spikes, causing it to deal piercing damage in addition to its normal damage types.
Augments:
Red Augment Slot: Empty
Durability: 350 / 350
Glass (Hardness: 39)
This scimitar is made of tempered glass.