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Tail of Suulomades

Weapon Type Falchion
Damage 5.3[2d4+6] + 15 Slash, Magic, Good, Evil, Lawful, Chaotic
Critical Roll (15%) 18-20 / x2
Handedness Two-handed
Proficiency Martial Weapon Proficiency
Minimum Level 29
Binding Binds to Character on Acquire
Accepts Sentience Yes
Description Forged from the hardened steel scales of the Devil General Suulomades, this wicked Falchion retains both the cruelty of its namesake and its affinity for destruction.
Material Steel
Durability 380
Weight 8.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Harnessed Lightning: The fearsome magical prowess of Suulomades still surrounds this weapon. It contains a near-limitless amount of deadly electricity, dealing 6d6 Electric damage on a successful hit, and an additional 6d6 Electric damage on a critical hit.
  • Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
    On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
    If your target has above 3000 Hit Points, they take 300 damage.
  • Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Tail of Suulomades
Tail of Suulomades
Falchion
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 29
Binds to Character on Acquire
Base Damage Rating: 83.95
Damage: 5.3[2d4+6] + 15 Slash, Magic, Good, Evil, Lawful, Chaotic
Critical Roll: (15%) 18-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Harnessed Lightning: The fearsome magical prowess of Suulomades still surrounds this weapon. It contains a near-limitless amount of deadly electricity, dealing 6d6 Electric damage on a successful hit, and an additional 6d6 Electric damage on a critical hit.
Keen: Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
Sovereign Vorpal: Passive: +0.5\[W\] damage dice.
On Vorpal Hit: If your target has fewer than 3000 Hit Points, they are instantly slain.
If your target has above 3000 Hit Points, they take 300 damage.
Aligned: This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 380 / 380
Steel (Hardness: 39)
Forged from the hardened steel scales of the Devil General Suulomades, this wicked Falchion retains both the cruelty of its namesake and its affinity for destruction.