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Sun Flask

Weapon Type Dart
Damage 6[1d6] Light
Critical Roll (5%) 20-20 / x2
Proficiency Simple Weapon Proficiency
Description This flask is packed with secret ingredients passed down from generation to generation, and bursts on impact with a monster or wall. Nearby creatures are momentarily blinded by the flash, and it's claimed that the liberal use of Sun Flasks can drive away the darkness of Mabar.
Material Glass
Durability 11
Weight 0.50 lbs
Effects
  • Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.

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Sun Flask
Sun Flask
Dart
Equips to: Main Hand
Simple Weapon Proficiency
Base Damage Rating: 22.05
Damage: 6[1d6] Light
Critical Roll: (5%) 20-20 / x2
Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons.
Durability: 11 / 11
Glass (Hardness: 2)
This flask is packed with secret ingredients passed down from generation to generation, and bursts on impact with a monster or wall. Nearby creatures are momentarily blinded by the flash, and it's claimed that the liberal use of Sun Flasks can drive away the darkness of Mabar.