BETA — This site is under active development. Data may be incomplete or incorrect.

Macabre Shuriken

Weapon Type Shuriken
Damage 1d2 + 5 Slash, Magic, Evil
Critical Roll (5%) 20-20 / x2
Proficiency Exotic Weapon Proficiency
Minimum Level 10
Binding Binds to Character on Acquire
Description Something about this weapon makes dread seem a little more present.
Material Steel
Durability 115
Weight 0.50 lbs
Effects
  • +5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. This weapon is evil, dealing an additional {0}d6 evil damage on each hit.
  • Human Bane {0}: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional {0}d10 bane damage vs. Humans
  • Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
  • Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
  • Returning: This missile will return to you.
Augment Slots
  • Orange Augment Slot

Drag to turn · wheel or pinch to zoom · right-drag or Shift-drag to pan · double-click to reset · Esc to close

Drag to turn
Macabre Shuriken
Macabre Shuriken
Shuriken
Equips to: Main Hand
Exotic Weapon Proficiency
Minimum Level: 10
Binds to Character on Acquire
Base Damage Rating: 6.82
Damage: 1d2 + 5 Slash, Magic, Evil
Critical Roll: (5%) 20-20 / x2
+5 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Mother Night's Embrace: This weapon is unholy and imbued by one of the two deities of Barovia - the Mother Night. This weapon is evil, dealing an additional {0}d6 evil damage on each hit.
Human Bane {0}: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional {0}d10 bane damage vs. Humans
Vampirism {0}: This weapon thirsts for the blood of your enemies, healing you for +{0}d2 hit points with each hit.
Chilling {0}: This effect causes the edges of this weapon to become frozen to the touch, dealing {0}d6 Ice damage on each hit.
Returning: This missile will return to you.
Augments:
Orange Augment Slot: Empty
Durability: 115 / 115
Steel (Hardness: 20)
Something about this weapon makes dread seem a little more present.