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Legendary Vampiric Rocksplitter

Weapon Type HeavyPick
Damage 5.2[1d6+2] + 15 Pierce, Magic, Adamantine
Critical Roll (5%) 20-20 / x4
Proficiency Martial Weapon Proficiency
Minimum Level 31
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This pick, said to be infused with the Shadow's arcane power, can now draw life from its wielder's foes.
Material Steel
Durability 375
Weight 6.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Overwhelming Shockwave: This legendary weapon resonates with incredible power. On a Vorpal strike that is confirmed as a critical hit, it releases a Shockwave that does tremendous Sonic damage to all foes. Furthermore, the enemy that the shockwave is released on is Dazed from the force of the blast.
  • Reverberating 6: This effect causes the edges of this weapon to pulse with sound, dealing 6d6 Sonic damage on each hit.
  • Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
  • Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augment Slots
  • Red Augment Slot
  • Purple Augment Slot

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Legendary Vampiric Rocksplitter
Legendary Vampiric Rocksplitter
HeavyPick
Accepts Sentience
Equips to: Main Hand, Off Hand
Martial Weapon Proficiency
Minimum Level: 31
Binds to Account on Acquire
Base Damage Rating: 49.45
Damage: 5.2[1d6+2] + 15 Pierce, Magic, Adamantine
Critical Roll: (5%) 20-20 / x4
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Overwhelming Shockwave: This legendary weapon resonates with incredible power. On a Vorpal strike that is confirmed as a critical hit, it releases a Shockwave that does tremendous Sonic damage to all foes. Furthermore, the enemy that the shockwave is released on is Dazed from the force of the blast.
Reverberating 6: This effect causes the edges of this weapon to pulse with sound, dealing 6d6 Sonic damage on each hit.
Improved Destruction: On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Red Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 375 / 375
Steel (Hardness: 51)
This pick, said to be infused with the Shadow's arcane power, can now draw life from its wielder's foes.