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Legendary Tourney Armor

Armor Type Heavy Armor
Armor Bonus +40
Max Dex Bonus 6
Armor Check Penalty -3
Spell Failure 35%
Proficiency Heavy Armor Proficiency
Race Absolutely Excluded Warforged
Minimum Level 30
Binding Binds to Account on Acquire
Description Full Plate armor designed for wear in Tourneys. Some sturdiness and protection has been sacrificed for ease of movement.
Material Dwarven Iron
Durability 500
Weight 50.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Sheltering +34: +34 Enhancement bonus to Physical and Magical Resistance Ratings
  • Protection +11: +11 Deflection bonus to AC.
  • Parrying +6: This item enchants its user with incredible awareness and speed, granting a 6 Insight bonus to AC and to Saves.
  • DR 30/Adamantine: Reduces physical damage by 30, except from Adamantine weapons.
  • Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
  • Greater Nimbleness: This suit of armor looks much less restrictive than others of its type. A suit of armor that has this property has a maximum Dexterity bonus 2 higher than normal, and its armor check penalty is reduced by 4.
Augment Slots
  • Colorless Augment Slot
  • Blue Augment Slot
Set Bonuses
Legendary Menechtarun Scavenger
2 Pieces Equipped:
+15 Artifact bonus to Physical and Magical Resistance Rating
+30 Artifact bonus to Positive, Negative, and Repair Amplification

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Legendary Tourney Armor
Legendary Tourney Armor
Heavy Armor
Equips to: Armor
Heavy Armor Proficiency
Race Absolutely Excluded: Warforged
Minimum Level: 30
Binds to Account on Acquire
Armor Bonus w/ Dex: +46
Armor Bonus: +40
Max Dex Bonus: 6
Armor Check Penalty: -3
Spell Failure: 35%
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Sheltering +34: +34 Enhancement bonus to Physical and Magical Resistance Ratings
Protection +11: +11 Deflection bonus to AC.
Parrying +6: This item enchants its user with incredible awareness and speed, granting a 6 Insight bonus to AC and to Saves.
DR 30/Adamantine: Reduces physical damage by 30, except from Adamantine weapons.
Mithral: Mithral is a very rare, silvery, glistening metal that is lighter than iron but just as hard. When worked like steel, it becomes a wonderful material from which to create armor and is occasionally used for other items as well. Most mithral armors are one category lighter than normal for purposes of movement and other limitations. Spell failure chances for armors and shields made from mithral are decreased by 10%, maximum Dexterity bonus is increased by 2, and armor check penalties are lessened by 3.
Greater Nimbleness: This suit of armor looks much less restrictive than others of its type. A suit of armor that has this property has a maximum Dexterity bonus 2 higher than normal, and its armor check penalty is reduced by 4.
Augments:
Colorless Augment Slot: Empty
Blue Augment Slot: Empty
Set Bonuses:
Legendary Menechtarun Scavenger:
2 Pieces Equipped:
+15 Artifact bonus to Physical and Magical Resistance Rating
+30 Artifact bonus to Positive, Negative, and Repair Amplification
Durability: 500 / 500
Dwarven Iron (Hardness: 46)
Full Plate armor designed for wear in Tourneys. Some sturdiness and protection has been sacrificed for ease of movement.