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Legendary Souleater

Weapon Type Quarterstaff
Damage 5[1d6+4] + 15 Bludgeon, Magic
Critical Roll (5%) 20-20 / x2
Handedness Two-handed
Proficiency Simple Weapon Proficiency
Minimum Level 30
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description This is the staff used by the sahuagin High Priestess Slikir to commune with and channel a demon. It took on many of the demon's aspects and is now a dangerous and corrupted implement.
Material Wood
Durability 380
Weight 4.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Trap the Soul: This equipment stores an overwhelming, merciless power deep within. When you strike an enemy with a melee or missile attack, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
  • Profane Well Rounded: This item enhances you with unholy power. You have a +3 Profane bonus to all abilities.
  • Feeding 30: On Vorpal Hit: Your target incurs one Negative Level, and you gain +30 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
  • Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
  • Negativity 6: This effect causes this weapon to be shrouded in dark mists, dealing 6d6 negative energy damage on each hit.
  • Profane Lifeforce +45: +45 Profane bonus to Hit Points.
Augment Slots
  • Orange Augment Slot
  • Purple Augment Slot

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Legendary Souleater
Legendary Souleater
Quarterstaff
Accepts Sentience
Equips to: Main Hand
Simple Weapon Proficiency
Minimum Level: 30
Binds to Account on Acquire
Base Damage Rating: 55.12
Damage: 5[1d6+4] + 15 Bludgeon, Magic
Critical Roll: (5%) 20-20 / x2
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Trap the Soul: This equipment stores an overwhelming, merciless power deep within. When you strike an enemy with a melee or missile attack, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
Profane Well Rounded: This item enhances you with unholy power. You have a +3 Profane bonus to all abilities.
Feeding 30: On Vorpal Hit: Your target incurs one Negative Level, and you gain +30 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
Vampirism 3: This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
Negativity 6: This effect causes this weapon to be shrouded in dark mists, dealing 6d6 negative energy damage on each hit.
Profane Lifeforce +45: +45 Profane bonus to Hit Points.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 380 / 380
Wood (Hardness: 40)
This is the staff used by the sahuagin High Priestess Slikir to commune with and channel a demon. It took on many of the demon's aspects and is now a dangerous and corrupted implement.