Base Damage Rating: 18.15
Damage: 3[1d6] + 6 Bludgeon, Magic
Critical Roll: (10%) 19-20 / x2
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Epic Trap the Soul: This weapon stores an overwhelming, merciless power deep within. When this weapon is used, this power occasionally comes to the surface, sucking out the life force of an enemy and imprisoning the essence of their body and soul in a gem.
Demonic Might: This item gives the wearer the power of a demon, granting a +2 Profane bonus to Strength.
Feeding 20: On Vorpal Hit: Your target incurs one Negative Level, and you gain +20 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
Vampirism 2: This weapon thirsts for the blood of your enemies, healing you for +2d2 hit points with each hit.
Negativity 4: This effect causes this weapon to be shrouded in dark mists, dealing 4d6 negative energy damage on each hit.
This is the staff used by the sahuagin High Priestess Slikir to commune with and channel a demon. It took on many of the demon's aspects and is now a dangerous and corrupted implement.