Legendary Madness of the Demon Lords
Accepts Sentience
Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 35
Binds to Account on Acquire
Base Damage Rating: 99.55
Damage: 6.5[1d10+6] + 16 Slash, Magic
Critical Roll: (10%) 19-20 / x2
+16 Enhancement Bonus: Weapons and Shields: +16 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +16 enhancement bonus to Armor Class.
Wild Frenzy 122: This weapon has a tendency to drive those it strikes insane. On an attack roll of 20 which is confirmed as a critical hit the target will go wild and attack its own allies for 15 seconds if it fails a DC 122 Will save. Enemies driven wild in this way, however, have a chance of coming to their senses if damaged.
Revel in Blood (Slashing): Your weapon hungers to let blood flow. Your attacks and offensive spells have a high chance to deal very strong Bane damage over time to creatures vulnerable to Bleeding. On weapon crit: 16d6 Slashing Damage.
Unbalancing: Anything that melee attacks a character with an Unbalancing item has a chance to be pulled off balance giving them a -2 penalty to their AC.
Unwieldy: This weapon is very large and makes you clumsier as you wield it, causing a -2 Dexterity penalty.
Augments:
Orange Augment Slot: Empty
Purple Augment Slot: Empty
Durability: 450 / 450
Steel (Hardness: 45)
This mighty blade has become an embodiment of the madness of the Demon Lords. Some of that madness seeps into you.