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Legendary Dynastic Falcata

Weapon Type Khopesh
Damage 5[1d8+2] + 15 Slash, Magic, Lawful, Good, Adamantine
Critical Roll (10%) 19-20 / x3
Attack Mod STR
Damage Mod STR
Proficiency Exotic Weapon Proficiency
Minimum Level 30
Binding Binds to Account on Acquire
Accepts Sentience Yes
Description A fine falcata forged for the sons of kings. It is said that it takes more than strength to lead a kingdom.
Material Adamantine
Durability 365
Weight 12.00 lbs
Effects
  • +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Axiomatic Blast 6: This weapon is an implement of law, dealing 6d6 Law damage on a successful hit, and an additional 6d6 Law damage on a critical hit. This effect makes the weapon lawfully aligned.
    Chaotic characters wielding this weapon will suffer one negative level.
  • Good Blast 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit, and an additional 6d6 Good damage on a critical hit. This effect makes the weapon good aligned.
    Evil characters wielding this weapon will suffer one negative level.
  • Doublestrike +15%: +15% Enhancement bonus to Doublestrike chance.
  • Favored Weapon: This weapon has a divine attunement and gains bonuses as if it were a Favored Weapon regardless of your Deity.
  • Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augment Slots
  • Red Augment Slot
Set Bonuses
Legendary Menechtarun Scavenger
2 Pieces Equipped:
+15 Artifact bonus to Physical and Magical Resistance Rating
+30 Artifact bonus to Positive, Negative, and Repair Amplification

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Legendary Dynastic Falcata
Legendary Dynastic Falcata
Khopesh
Accepts Sentience
Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 30
Binds to Account on Acquire
Base Damage Rating: 57.00
Damage: 5[1d8+2] + 15 Slash, Magic, Lawful, Good, Adamantine
Critical Roll: (10%) 19-20 / x3
Attack Mod: STR
Damage Mod: STR
+15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Axiomatic Blast 6: This weapon is an implement of law, dealing 6d6 Law damage on a successful hit, and an additional 6d6 Law damage on a critical hit. This effect makes the weapon lawfully aligned.
Chaotic characters wielding this weapon will suffer one negative level.
Good Blast 6: This weapon sings of virtue, dealing 6d6 Good damage on a successful hit, and an additional 6d6 Good damage on a critical hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Doublestrike +15%: +15% Enhancement bonus to Doublestrike chance.
Favored Weapon: This weapon has a divine attunement and gains bonuses as if it were a Favored Weapon regardless of your Deity.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Red Augment Slot: Empty
Set Bonuses:
Legendary Menechtarun Scavenger:
2 Pieces Equipped:
+15 Artifact bonus to Physical and Magical Resistance Rating
+30 Artifact bonus to Positive, Negative, and Repair Amplification
Durability: 365 / 365
Adamantine (Hardness: 50)
A fine falcata forged for the sons of kings. It is said that it takes more than strength to lead a kingdom.