Equips to: Main Hand, Off Hand
Exotic Weapon Proficiency
Minimum Level: 20
Binds to Account on Acquire
Base Damage Rating: 23.40
Damage: 3[1d8] + 6 Slash, Magic, Lawful, Good, Adamantine
Critical Roll: (10%) 19-20 / x3
Attack Mod: STR
Damage Mod: STR
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Axiomatic Blast 4: This weapon is an implement of law, dealing 4d6 Law damage on a successful hit, and an additional 4d6 Law damage on a critical hit. This effect makes the weapon lawfully aligned.
Chaotic characters wielding this weapon will suffer one negative level.
Good Blast 4: This weapon sings of virtue, dealing 4d6 Good damage on a successful hit, and an additional 4d6 Good damage on a critical hit. This effect makes the weapon good aligned.
Evil characters wielding this weapon will suffer one negative level.
Doublestrike +11%: +11% Enhancement bonus to Doublestrike chance.
Favored Weapon: This weapon has a divine attunement and gains bonuses as if it were a Favored Weapon regardless of your Deity.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Set Bonuses:
Epic Menechtarun Scavenger:
2 Pieces Equipped:
+10 Artifact bonus to Physical and Magical Resistance Rating
+20 Artifact bonus to Positive, Negative, and Repair Amplification
Durability: 265 / 265
Adamantine (Hardness: 40)
A fine falcata forged for the sons of kings. It is said that it takes more than strength to lead a kingdom.