Equips to: Main Hand
Martial Weapon Proficiency
Minimum Level: 20
Binds to Account on Acquire
Base Damage Rating: 41.25
Damage: 3[1d20] + 6 Slash, Magic, Silver, Adamantine, Mithril, ColdIron, Byeshk, Good, Chaotic
Critical Roll: (5%) 20-20 / x3
+6 Enhancement Bonus: This item has been magically enhanced. Armor with this quality gains a +6 enhancement bonus to AC. Weapons with this quality gain a +6 enhancement bonus to attack and damage.
Force Blast 4: This weapon ripples with intense force, dealing 4d6 Force damage on a successful hit, and an additional 4d6 Force damage on a critical hit.
Metalline: This weapon transmutes into a form that is able to bypass any metal based Damage Reduction. (Adamantine, Alchemical Silver, Byeshk, Cold Iron, or Mithril)
Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. This power makes the weapon good-aligned.
Anarchic 4: This weapon is chaotic and used to undermine the righteous, dealing an additional 4d6 chaos damage on each hit. This effect makes the weapon chaotic aligned.
Lawful characters wielding this weapon will suffer one negative level.
Adamantine: Found only in meteorites and the rarest of veins in magical areas, this ultrahard metal adds to the quality of a weapon or suit of armor. Weapons made of adamantine have the ability to bypass the protective damage reduction of certain monsters.
Augments:
Colorless Augment Slot: Empty
Durability: 300 / 300
Adamantine (Hardness: 40)
Lamden Wynn of the Golden Wing Inn kept this greataxe behind the bar in case of trouble. It's an old family heirloom, but he offered it to you as compensation for your efforts.